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bypdkrocul ( 734752 ) writes:
So, the pitch will be a little off
bytepples ( 727027 ) writes:
In most Super NES sound drivers, the sound CPU's clock also affects the tempo of music. This could cause, for example, a jingle played after the player completes a course to finish 1 frame early. If the game is set up to wait for a jingle to finish before advancing to the next scene, this could make the next scene start a frame early.
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