WebAssembly
WebAssembly (abbreviated Wasm) is a binary instruction format for a stack-based virtual machine. Wasm is designed as a portable target for compilation of high-level languages like C/C++/Rust, enabling deployment on the web for client and server applications.
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Part of our strategy for supporting elixir is by using the mix compiler located in lumen_elixir (abstr_out branch).
The format this emits is abstract erlang (.abstr), different from the regular erlang code used by the normal frontend (.erl).
In libeir_syntax_erl there is a [separate frontend](https://github.com/eirproject/eir/blob
Right now the usage is just install instructions, should add a quick code snippet on loading a game
Create, read, modify, write and execute WebAssembly (WASM) files from .NET-based applications.
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Jun 13, 2020 - C#
When following along going through the readme, at first I couldn't get the code to compile. Going through the source code, I found out that I also needed the following using entries in _Imports.razor for it to compile:
@using Blazor.Extensions for the BECanvasComponent and
@using Blazor.Extensions.Canvas.Canvas2D for the Canvas2DContext.
This mismatch between the code and the read
SignalR Core support for Microsoft ASP.NET Core Blazor
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May 17, 2020 - C#
Would be great if we didn't have to answer that dialog every time we upload a game. It's kind of annoying.
Should make an "Upload to Collection
I was so confused because the doc state that I should use ILocalStorage but in my package installed from Nuget there is no such thing. I checked the source code and see ILocalStorage is there but have no idea why I can't use it.
Turned out the Nuget official release is still at 1.0.0 (I see there are 2 preview versions now), and there is an update 3 months ago that change it.
I think the
Microsoft Extension Logging implementation for Blazor
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Jun 9, 2020 - C#
Blazor components implementing Google's Material components for web - https://material.io/components/web
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May 20, 2019 - JavaScript
2D Skeletal Animation WebGL Runtimes for Creature ( PixiJS, PhaserJS, ThreeJS, BabylonJS, Cocos Creator )
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Dec 7, 2019 - JavaScript
JPEG artifacts removal based on quantization coefficients.
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Jun 23, 2020 - C
In this Advanced.razor there is a placeholder to show off some more advanced features of the package. We should consider providing some.
A Rust reimplementation of Blobby Volley 2.
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Jan 6, 2020 - Rust
Template for web apps with Seed (Rust framework), TailwindCSS and Webpack.
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Jun 28, 2020 - Rust
Homomorphic Encryption in JavaScript - Microsoft SEAL
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Jun 19, 2020 - JavaScript
My adventure into the marvelous world of Web Assembly
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Aug 3, 2018 - Racket
FFMPEG Wasm Video Transcoder
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Jun 27, 2020 - HTML
This doc should include:
- What is the purpose of each crate
- What are the dependencies between the crates
- How to build all crates
Testing doing basic regression with web assembly
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Oct 3, 2019 - Go
Quick test using JWT authentication for a blazor hosted (Client/Serverside) app with API and Authentication.
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Nov 23, 2018 - C#
Perhaps should use petgraph crate to represent the graph, adds a bit overhead, but makes underlying algorithm and analysis clearer.
Web Assembly to Kotlin and Java converter. Allows to compile a C or C++ program/library, and generate a Kotlin or Java program/library.
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Dec 10, 2019 - WebAssembly
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May 8, 2019 - Rust
Set up Seed app and start dev server by running one command
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May 13, 2020
- Organization
- WebAssembly
- Website
- webassembly.org
- Wikipedia
- Wikipedia


Reference from TensorFlow: https://www.tensorflow.org/api_docs/cc/class/tensorflow/ops/matrix-band-part
This op is used by the Music Transformer model.