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2d-game

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arthuro555
arthuro555 commented Apr 18, 2020

So, it was said many times already, but the documentation system for the GDJS Runtime game engine has to be changed. Until now it was outdated, but ok. But now, the documentation begins to become more complete and includes interfaces. The current documentation is generated using JSDoc and the Jaguar template. Jaguar is not supporting interfaces, making the documentation incomplete.

The solutio

lucmp
lucmp commented Aug 15, 2019

I have a slingshot but for the life of me I can't figure out how to use it. What do I need the clothes for? How do I get promoted to level 2, 3 etc.? Can I climb up those things that look like ladders on the walls of the zombie cave?

I've searched high and low for a manual and can't find it anywhere. And I can't really play the game. Is there one? Is there going to be one?

Wuzzy2
Wuzzy2 commented Nov 4, 2019

In some missions, you can only start with 1 non-grenade weapon, or you don't start with any grenades in the loadout menu.

So the grenades slot is useless if there are no grenades to choose from. The 2nd weapon slot is useless if there is only 1 non-grenade weapon to choose from. It's a bit annoying to open the grenades menu only to see there are no grenades.

I suggest the following tweaks to

Jigoku
Jigoku commented Jan 28, 2019

If you would like to contribute to this project, you are more than welcome to help out. There are no rules other than to be nice, respect others, and criticism is always welcome.

The Licensing of this project requires that both assets and code use "free" software licenses. For example; GNU GPL, CC-BY, MIT, BSD, CC0. All pull requests for code are expected to be committed as GPLv3, whilst pull r

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