Awesome Mechanical Engineering Resources
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Updated
Oct 27, 2019
Awesome Mechanical Engineering Resources
Working through Structure and Interpretation of Classical Mechanics.
A C++ library for solving second-quantized Hamiltonians
Neper: polycrystal generation and meshing
An incremental guide to continuum robot mathematical modeling and numerical implementation. The examples are divided into chapters within the folder structure, and each chapter contains a PDF and code examples.
Harbor is a plugin that redefines sleep within your Spigot server!
A finite element framework for the Python's scientific stack: arbitrary order planar/curvilinear mesh generation and finite element methods for linear and nonlinear analysis of coupled multiphysics problems
a mechanical engineering toolbox
University Project: Design of a six-legged Hexapod with 3 DoF at each leg. Communication and control implementation on an Arduino 2560.
BeamBending: a teaching aid for 1-D shear-force and bending-moment diagrams
Simulating the WoodPecker Toy in Jupyter Notebook
A Simple Finite Element Method program (AsFem)
Micro mechanical computations with an FFT-based method
Contains Autodesk Fusion 360 design and STL files for 3D printing parts that commonly broke in 1978 remote controlled R2D2s.
Resources for analyzing aircraft structures for aerospace engineers
HanserModelica is a Modelica open source educational library on electrical engineering with a particaular focus on polyphase electrical machines
All the elementary building blocks and mechanics of an online strategy game
Python package for calculation and simulation of n-bodies interaction.
A classical Density Functional Theory code to calculate the properties of hard spheres or Lennard-Jones particles in planar geometry i.e. near an infinite hard or soft wall.
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Don't know where this issue is inherited, but I found up, that if [ CameraRig] is inside any object with rigidBody, that's will crash unity editor, when exiting play mode.
So be carefull, if you want to exit play mode, disable camera inside [ CameraRig ] in hierarchy.