Free (as in freedom) open source clone of the Age of Empires II engine
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Updated
Jul 13, 2020 - C++
Free (as in freedom) open source clone of the Age of Empires II engine
An open source re-implementation of RollerCoaster Tycoon 2
TrinityCore Open Source MMO Framework (master = 8.3.0.34963, 3.3.5 = 3.3.5a.12340)
Distributed server for social and realtime games and apps.
Dedicated Game Server Hosting and Scaling for Multiplayer Games on Kubernetes
A Curated List of Game Network Programming Resources
Flexible, extensible, and scalable video game matchmaking.
Third-person Survival Game for Unreal Engine 4 (Sample Project)
A retro multiplayer shooter
Warzone 2100 - a free and open source real time strategy game.
Python MUD/MUX/MUSH/MU* development system
In short, Forge Networking is a free and open source multiplayer game (multi-user) networking system that has a very good integration with the Unity game engine. You wanna make a multiplayer game or real time multi-user application? This is the library for you.
Multiplayer game server based on Node.JS
Turn Based Strategy Game. Master your beasts!
Compatible client of Ace of Spades 0.75
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
Open "Minecraft-like" game with multiplayer support and Lua scripting support for the both client and server
游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。
Launch your LASERCRAB at walls, ceilings, and enemy heads in this indie multiplayer shooter where "move" and "attack" are synonymous.
Multiplayer game engine/framework built using SocketCluster and Phaser
Multiplayer for OpenMW, a reimplementation of The Elder Scrolls 3: Morrowind's engine.
Source code repository of the FreeOrion project.
Soldat is a unique 2D (side-view) multiplayer action game
Source code for the Cities: Skylines Multiplayer mod (CSM)
eureca.io : a nodejs bidirectional RPC that can use WebSocket, WebRTC or XHR fallback as transport layers
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