A curated collection of marketing articles & tools to grow your product.
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Updated
Jun 11, 2020
A curated collection of marketing articles & tools to grow your product.
Resources for independent developers to make money
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
gamedev blog
High performance Entity Component System for C89/99 and C++11
A build system that lets you clone, build and run C/C++ projects with a single command
Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at
Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy
VoxLords - ThreeJS WebGL game with a simple voxel engine
Remake of the original EA Need for Speed 1 using c# and Monogame
BadSanta - Multiplayer HTML5 Game (http://santa.qake.se)
ParrotHunt - ThreeJS WebGL game (http://parrothunt.nergal.se)
Dungeon generator for games.
an exciting new adventure for the Game Boy Color
A free, open source, Java game engine library built on top of LWJGL. Designed to act as a use-exactly-what-you-need, no-assumptions framework, WraithEngine is versatile enough to act as a library within other tools or projects, or a full fledged standalone game engine.
A C++14 Component-Based Game Object Model framework for developing videogames
Dropdown for ScriptableObjects
Zero One Map Editor
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