After Apple’s introduction of ARKit 2, we have been consistently working behind to create shared-AR experiences. Our goal is to improve the utility of mobile using AR experiences.
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Updated
Jun 19, 2018 - Swift
After Apple’s introduction of ARKit 2, we have been consistently working behind to create shared-AR experiences. Our goal is to improve the utility of mobile using AR experiences.
command-line utility for converting glTF 2.0 models to USD
iOS 12 + ARKit 2 + Image tracking means: Harry Potter style moving pictures, living movie posters, video postcards, paper-thin “displays,” and lots more augmented reality fun.
Source & macOS binary of USD exporter for SketchUp
Draw a tube or thick line in SceneKit
An example implemented multiplayer experience in ARKit2
A multiuser AR game based on ARKit 2 and MultipeerConnectivity
A Basic Example Of A Multipeer Session Using ARKit2 In Which You Can Scale, Rotate & Manipulate A Cube In RealTime.
A Basic Example Of Creating Dynamic ARReferenceImages In ARKIT From A Server
Indoor Guidance Application with AR
A Basic Example Of Sharing ARWorldMaps Using Custom File Types (UTI) With ARKit2
ARKit app with persistent multi-user experience
This repository contains the project we worked on during the HackHarvard International Hackathon 2018
2019 Apple Winter Camp Team Four ARKit2.0 chemistry-teaching app
Augmented-reality drawing environment for iOS
A test project to play around with UIKit views in ARKit
Sitecore Commerce API for Augmented Reality application built in ARKit
Sample code of how to track 2D images using ARKit 2 new features
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