A light-weight, Eigen-based C++ library for trajectory optimization for legged robots.
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Updated
Aug 1, 2020 - C++
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A light-weight, Eigen-based C++ library for trajectory optimization for legged robots.
A Multi-Scale Model for Simulating Liquid-Fabric Interactions
Visualization of Motions for Legged Robots in ros-rviz
Incremental Potential Contact (IPC) is for robust and accurate time stepping of nonlinear elastodynamics. IPC guarantees intersection- and inversion-free trajectories regardless of materials, time-step sizes, velocities, or deformation severity.
Visco-elasto-plasticity and fracture simulator with the material point method (MPM) -- the reference implementation of SIGGRAPH 2019 technical paper Silly Rubber and CD-MPM.
Wobbly windows and animations logic split out from Compiz
A splash screen made from inspiration of ShowBox app using Physics Based Animation
PhysIKA: Physics-based Interactive Kinematics Architecture
Decomposed Optimization Time Integration (DOT) is a domain-decomposed optimization method for fast, reliable simulation of deformation dynamics. DOT efficiently converges with frame-rate time-steps across a wide range of extreme conditions.
Projects and Resources on Physics (Physically) based animation
Knowledge hub to share and learn the state-of-the-art developments in computer graphics.
N-body simulation of galaxy using OpenCL
Visualisation Of Pi using law of conservation of momentum and law of conservation of Kinetic energy
This is a C++ code which based upon the concept of Kinematics "Rain man problem". It helps students to visualize the problem and get the accurate answer.
A kinematics simulator built using React with the main goal the study of uniform rectilinear motion and uniformly accelerated rectilinear motion with demonstration of multiple objects.
An aerial based prison escape game made with Python and Pygame.
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