glfw
Here are 421 public repositories matching this topic...
Lightweight and modular C++11/C++14 graphics middleware for games and data visualization
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Aug 13, 2020 - C++
LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan), audio (OpenAL), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR) applications.
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Jun 20, 2020 - Java
Console-based GLSL Sandbox for 2D/3D shaders shaders
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Jul 31, 2020 - C
Lighthouse 2 framework for real-time ray tracing
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Apr 19, 2020 - C++
OpenGL/Vulkan Java 3D Engine
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Oct 17, 2019 - Java
The high-speed OpenAL, OpenGL, Vulkan, and GLFW bindings library your mother warned you about.
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Aug 13, 2020 - C#
A libretro frontend written in golang
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Aug 11, 2020 - Go
General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)
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Apr 19, 2019 - C++
Modern C++ Game Engine with Entity Component System Framework
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Aug 13, 2020 - C++
Vulkan API crossplatform demos in Go
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Mar 21, 2019 - Go
A new octree-based game+engine using Vulkan API and C++17. Join our discord: https://discord.gg/acUW8k7
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Aug 13, 2020 - C++
A simple port of the "Getting started with GLFW3" code to valid code for Emscripten compilation
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Mar 26, 2018 - HTML
GLFW Manager - C++ wrapper with multi-threading
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Apr 20, 2019 - C++
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