Peer-to-peer hypermedia protocol
-
Updated
Jul 28, 2020
Peer-to-peer hypermedia protocol
An open source cybersecurity protocol for syncing decentralized graph data.
Websockets in swift for iOS and OSX
The LBRY SDK for building decentralized, censorship resistant, monetized, digital content apps.
Lightning Network Daemon
A QUIC implementation in pure go
Folding Tab Bar and Tab Bar Controller
Our Guillotine Menu Transitioning Animation implemented in Swift reminds a bit of a notorious killing machine.
With PJON you build networks of devices for free with no need of a cloud service or a centralised platform you don’t fully control.
An efficient, extensible and easy-to-use RPC framework.
A protocol for secure client/server connections over UDP
A detailed document explaining and documenting HTTP/2, the successor to the widely popular HTTP/1.1 protocol
A network library for client/server games written in C++
Cross-platform implementation of the IETF QUIC protocol.
The pure golang implementation of nanomsg (version 1, frozen)
Random data generation in Swift
Lightning Network Specifications
A bridge/proxy allowing you to connect to Minecraft: Java Edition servers with Minecraft: Bedrock edition.
Open Protocol for Resumable File Uploads
Browser extension that simplifies access to IPFS resources on the web
Protocol to handle initial Loadings, Empty Views and Error Handling in a ViewController & views
Add a description, image, and links to the protocol topic page so that developers can more easily learn about it.
To associate your repository with the protocol topic, visit your repo's landing page and select "manage topics."