game-engine-framework
Game engines are software frameworks for game development. Game engines do the heavy lifting for developers so they can focus on other aspects of game development.
Here are 20 public repositories matching this topic...
The Ultraviolet Framework is a .NET game development framework written in C#.
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Apr 18, 2020 - C#
Modern Cross-Platform C++ Engine with modularity (MIT). Maintains here: https://github.com/KomodoPlatform/antara-gaming-sdk
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Sep 14, 2019 - C++
We already support loading stage data from remote URL's but there is no UI for inputting these. Eventually we will probably have a special server that hosts user-made content, but for now simply inputting a remote URL string is sufficient.
Probably we could add a button right under the other load button on the main menu for doing a remote load - or even better would be adding like a globe icon
An implementation of the game Yinsh. Support for clients to play on a central server.
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Dec 4, 2018 - Python
DEPRECATED PROJECT IDEA - An abstracted modular game framework with integrated pixel editor and realtime asset manager and a level editor with dynamic block type definitions and a skeletal character animator and inverse kinematics and a game. Except no game.
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Jan 27, 2015 - JavaScript
A fast, powerful, and flexible C++ Game Engine built on top of SDL.
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Nov 24, 2017 - C++
eepp is an open source cross-platform game and application development framework heavily focused on the development of rich graphical user interfaces.
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Apr 21, 2020 - C++
Ouzel-SGScript game engine
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Sep 13, 2017 - C++
A HTML5 Game Framework/Engine To Build HTML5 Games And Sketches Rapidly In Very Fast Time
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Apr 1, 2020 - JavaScript
Custom game engine framework made as a student project over the course of 16 weeks.
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Sep 28, 2019 - C++
A roguelike game engine made in C. Supports: maps, wide/utf-8 characters. [new update soon(tm)]
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Mar 7, 2018 - C
Testing alternatives for three selected canvas based web game engines.
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Feb 13, 2017 - JavaScript
WIP Open Source Game Engine
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Jan 9, 2019 - C++
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May 25, 2018 - JavaScript
Very simple, work-in-progress game engine that uses deferred shading.
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Aug 23, 2018 - C
Game Engine project based on code from the project VoxelRPG
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Mar 16, 2020 - C++
[unmaintained in favor of gameframework-lite] game framework for html5 games, with physics, webgl, isomorphic
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Jul 22, 2017 - JavaScript
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EDITED SUMMARY
Make CMake complain if user is only using precompiled dependencies, but is compiling in 32-bit mode.
ORIGINAL ISSUE
I don't think BSF is intended to be used as a 32 bit library, so probably the easiest way to resolve this user confusion is to make cmake complain loudly if it's being configured to build a 32 bit binary.