vulkan
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ncnn is a high-performance neural network inference framework optimized for the mobile platform
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Aug 20, 2020 - C++
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Open deep learning compiler stack for cpu, gpu and specialized accelerators
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Aug 20, 2020 - Python
MNN is a blazing fast, lightweight deep learning framework, battle-tested by business-critical use cases in Alibaba
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Aug 20, 2020 - C++
OpenGL Mathematics (GLM)
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Aug 8, 2020 - C++
Lightweight and modular C++11/C++14 graphics middleware for games and data visualization
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Aug 17, 2020 - C++
Open-source, cross-platform, C++ game engine for creating 2D/3D games.
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Jan 15, 2020 - C++
As of 00e1f52cf95c16b0cea34c83372145532b4745ba the LWJGL codebase has a new directory layout. This has broken the included Eclipse project.
Assimp Tutorial
Release Type: Official Release
Version: Version 4.0
Platform(s): All
Describe the bug
if you don't add a physics shape to the character component and call any physics function for that character you'll get the following error : Unhandled Exception: System.InvalidOperationException: Attempted to call a Physics function that is avaliable only when the Entity has been alread
Safe and rich Rust wrapper around the Vulkan API
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Aug 19, 2020 - Rust
Image, GIF and Video enlarger/upscaler(super-resolution) achieved with Waifu2x, SRMD, RealSR, Anime4K and ACNet.
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Aug 20, 2020 - C++
C++ game engine focusing on modern rendering techniques and performance.
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Aug 6, 2020 - C++
The Forge Cross-Platform Rendering Framework PC, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, Switch, Stadia
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Aug 13, 2020 - C++
Awesome Vulkan ecosystem
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Jun 8, 2020
It would be very beneficial if the documentation would have something to tell you what to include in order to use that thing. CLion/Visual Studio should be able to find the symbol, but it would be a boon to anyone who is using a less advanced IDE.
A lossless video/GIF/image upscaler achieved with waifu2x, Anime4K, SRMD and RealSR. Started in Hack the Valley 2, 2018.
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Aug 20, 2020 - Python
I want to preemptively start this thread to survey for suggestions. A cursory search lead me to this promising repository https://github.com/enigo-rs/enigo
Since closing the window is a common point of failure, that will be the focus for the first pass of testing as I learn how to use the library.
Components for testing:
- bridge
- editor
- renderer
- settings
- wind
A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
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Aug 19, 2020 - C++
Tutorial for the Vulkan graphics and compute API
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Jul 20, 2020 - C++
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People seem to use Vulkan despite the d3d12 backend being superior, so add a message so people stop asking which backend is better.