The public CGAL repository, see the README below
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Updated
Nov 23, 2020 - C++
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The public CGAL repository, see the README below
Interactive Jupyter widgets to visualize images, point sets, and meshes in 2D and 3D
A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awesome!
2D-Finite Element Analysis with Python
parallel finite element unstructured meshes
2D Framework with visual WYSIWYG editor
A javascript implementation of the Catmull-Clark subdivision surface algorithm
Fully-Convolutional Point Networks for Large-Scale Point Clouds
Open source library for scientific HPC
A fast two-dimensional triangular mesh generator with pre- and post-processing utilities written in pure MATLAB (no toolboxes required) designed specifically to build models that solve shallow-water equations or wave equations in a coastal environment (ADCIRC, SWAN, SCHISM, Telemac, etc.).
Yet another FBX exporter with flatbuffers serialization, goes with the Viewer (https://github.com/VladSerhiienko/Viewer, WIP).
A new boolean operations filter for VTK
A library providing functionality for the geometric processing of polygonal(non-triangular) meshes.
Modified version of non-rigid Iterative closest point algorithm for fitting to noisy point clouds
A list of resources about deep learning solutions on 3D shape processing
Mesh Skeleton Extraction Using Laplacian Contraction
A component to procedurally generate pipe-like meshes in Unity
Open Source road mesh generator script for Unity
Fast native STL viewer
A collection of common mesh subdivision algorithms
Efficient Matlab Implementation of Adaptive Mesh Refinement in 2D
A much faster implementation of combining skinned meshes without messing with skinned mesh prefabs
n-dimensional Meshes with Combinatorial Maps
2D spherical and Cartesian triangulation toolkit using tripack, stripack, srfpack and ssrfpack
Python 3 library for Neuron Analysis and Visualization
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