An OpenGL RTS game engine written in C
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Updated
Aug 25, 2020 - C
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An OpenGL RTS game engine written in C
Mirror of the official Blender Git repository. Updated every hour.
Small C++14 render engine
A simple Wavefront OBJ viewer.
Bayesian Collaborative Denoiser for Monte Carlo Rendering
Powerful independent cross-platform engine for 2D/3D games and visualizations. Young, strong and crazy!
A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**
Simple graphics engine used as submodule in many of my projects
CPU Raytracer algorithm with shadows, reflections, refractions and simple anti-aliasing implemented in C++
Art of Illusion modeling and rendering suite - core application and tools
3D图形学算法代码.
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Demo for "MoSculp: Interactive Visualization of Shape and Time"
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Exporter for blender that exports the scene into pbrt's ascii file format.
Web based cluster computing apps
Vulkan Render Engine
Repository of a grass simulation featuring geometric grass rendering, dynamic LOD with billboard grass, wind simulation and collision detection. Developed for my bachelor thesis.
A screen space sub-surface scattering demo implemented with vulkan api
physically based path tracer written in JavaScript
Collection of links to great software development resources!
Making my first own Brief Renderer (for Study OpenGL)
Wrap up VTK (python 3D graphics library) into an easy to use 3D equivalent of matplotlib
A GUI toolkit & 3D graphics renderer.
rendering images from redash
Precomputed Radiance Transfert (PRT)
Realtime Software Rasterizer
Open Source Game Engine
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