Cross-platform 2D and 3D game engine.
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Updated
Aug 24, 2020 - C++
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Cross-platform 2D and 3D game engine.
Audio and video casting system with support for custom applications.
Source code for cross-platform OpenGL gaming engine
A Just-In-Time compiler for the AngelScript language on x86 processors.
Extensions for PotPlayer to watch Twitch streams without streamlinks or any crap.
script based 3D solid modeller
Unofficial mirror for Angelscript's SVN repository, updated hourly.
AngelCAD - user documentation
My DirectX 12 playground - engine, editor and a sample game.
Sven Co-op AngelScript documentation, tutorials, sample code and tools
RCBot (Angelscript) for Svencoop 5
FOnline: The Life After
Sven Co-op scripts (AngelScript plugins)
An embedded C++ script plugin for Ollydbg
Tool for C++ to AngelScript bindings generation. Oriented to work with Urho3D game engine.
[WIP] Multiplayer RTS game in colonization setting.
Simple deathmatch shooter game on Urho3D game engine, which supports multiplayer and custom AIs.
Cross-platform rendering and game engine.
A Just-In-Time compiler for the AngelScript language on x86 and x86_64 processors.
Syntax highlighters for Crackshell's AngelScript, SValue, Unit, and Effect file formats, for Sublime Text 3.
ASBindGen sample project. Illustrates simple bindings generation and use.
Sample scripts for the AngelCAD 3D solid modeler
A 3D voxel first-person shooter mod for King Arthur's Gold
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It should be possible to always require that a lower material ID forms pairs with higher IDs. This makes it possible to only check one way around for the material pair in physics callbacks, hopefully giving some performance increases.