Experimental, scalable, high performance HTTP server
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Updated
Aug 6, 2020 - C
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Experimental, scalable, high performance HTTP server
Comprehensive data proxy to knowledge about real world
See https://github.com/inconvergent/weir instead
a Python VM written entirely from scratch in JavaScript with some unique features
Conception was an experimental project, looking for ways to make software development more efficient.
Ōryōki [応量器] is an experimental web browser with a thin interface.
Next.js SDK for signing in with Auth0 (Experimental)
A web browser integrated in VS Code editor tabs.
A joint research effort for building highly optimized Reactive-Streams compliant operators.
Try to Neumorphism in Android (Just experimental!!
A food app using a few hooks in Vue to show how they can work (experimental)
[on hold] Port of Lua 5.1 interpreter to Go Language Toolchain. [Work In Progress.] See also: http://lua.org and http://golang.org
Research JPEG encoder
The Disco Discus Compiler
An experimental minimal chat written in Common Lisp
The Simple Intelligent and Modular Programming Language and Environment
ThisMyPC provides a neat web interface that can be used for browsing your desktop drives from any device in your browser itself. With the help of NodeJs, the file details are displayed in JSON format that can then we easily displayed in web browsers.
A falling block puzzle game created using React and Redux.
Interactive overview of Go packages using dynamic visualization.
All handlers are written as followed:
[HandlerAction(PacketType.MOVEITEM)]
public void OnMoveItem(IWorldServerClient serverClient, MoveItemPacket packet)
{
_inventorySystem.MoveItem(serverClient.Player, packet.SourceSlot, packet.DestinationSlot);
}Most of the time, in handlers, we use the serverClient.Player property. I think it might be better to pass directly a `IPla
A Typed, Composable Database Query Language
A bit safer approach to implement Thread Local Storage (TLS) for Go 1.7+.
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I discovered this one as I was working on #498.
The problem is we catch absolutely all parameter mismatches, including "legitimate" ones which happen long after we've made the call to
MAIN.