Winamp 2 reimplemented for the browser
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Updated
Aug 28, 2020 - TypeScript
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Winamp 2 reimplemented for the browser
A Flash Player emulator written in Rust
OpenRW "Open ReWrite" is an un-official open source recreation of the classic Grand Theft Auto III game executable
A reimplementation of BioWare's Aurora engine (and derivatives). Pre-pre-alpha :P
Implement SCM parser and runtime. It should parse SCM files and be able to execute their instructions.
There is already some progress here:
https://github.com/GTA-ASM/GTA3ScriptSharp
OpenSource-Reimplementation of the zEngine, used by the game "Gothic"
Butterchurn is a WebGL implementation of the Milkdrop Visualizer
Reimplementation of Grand Theft Auto 1 [GTA1]
Data interchange, editor suite, and runtime re-implementations for games by Retro Studios | Mirror
Add kerning table in Rendering/Font.cpp
Efficient and clean PyTorch reimplementation of "End-to-end Neural Coreference Resolution" (Lee et al., EMNLP 2017).
A re-implementation of the RenderWare Graphics engine
DarkFO, a post-nuclear RPG remake (of Fallout 2)
A Little Big Adventure 2 / Twinsen's Odyssey reimplementation in JavaScript / Three.js / React
Reconstructing Cave Story with SDL 2.0 and C++14
Windows 98 React Component Library
Classic ZX Spectrum game "The Great Escape" rewritten in portable C
Cross-platform (Win, Mac, Linux) desktop version of Winamp 2.9 reimplementation
Re-implementation of Age of Empires and the Rise of Rome expansion
Death Rally engine reimplementation
A much faster popen() and system() implementation for Linux
SEER, reimplemented in python
Open-source, cross-platform reimplementation of the Halo Custom Edition engine.
Reimplementation of Steins;Gate visual novel
Free implementation of Nitroplus/5pb. Visual Novel game engine
Libre reimplementation of Jungle and Desert Strike games
Open Triad is a reimplementation of the card game "Triple Triad" by Squaresoft.
Building website with packard-belle UI library and react-rnd
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