Dependency Injection Framework for Unity3D
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Updated
Apr 22, 2020 - C#
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Dependency Injection Framework for Unity3D
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Hi, i think its possible to get the core (DI only) bundle size down by about 1000% with a little effort. This will certainly have to happen in the future, so it's better to address it now imo.
check out https://github.com/jmankopf/mani-injector and replace 'reflect-metadata' with @abraham/reflection. works great. (like 300 loc vs rxdi 40k lol).
jupyter lab has a light weight DI system with