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Updated
May 18, 2020 - Java
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Modern C++ Parallel Task Programming
简洁易用的C++11网络库 / 支持单机千万并发连接 / a simple C++11 network server framework
Java并发知识点总结
a thread-safe concurrent map for go
A collection of resources on wait-free and lock-free programming
Blazing fast concurrent HashMap for Rust.
Powerful event-bus optimized for high throughput in multi-threaded applications. Features: Sync and Async event publication, weak/strong references, event filtering, annotation driven
Java 高并发多线程编程系列 demo 案例代码 & 教程 & 面试题集锦 详细文档讲解请阅读本人的知识库仓
Go Tutorials - Let's get our hands really dirty by writing a lot of Golang code
Concuerror is a stateless model checking tool for Erlang programs.
Declarative concurrency in Scala - The implementation of the chemical machine
Implementation of blocking (IO-Bound) cancellable java.util.concurrent.CompletionStage and related extensions to java.util.concurrent.ExecutorService-s
TaskChain Control Flow framework. Helps facilitate running tasks on an application's "Main Thread" (such as a game), and tasks off the main (async).
An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.
This is a frameworks with reactive, event sourcing and Actor pattern as basic theories. On top of this, developers can create "distributed", "scale out", and "easy to test" application more simply. Claptrap and it`s Minions is on the way.
Material for a workshop for learning about the Pony programming language
A spider on Dcard. Strong and speedy.
The Darkest Pipeline - Multithreaded pipelines for modern C++
Async / Await asynchronous programming model for Java similar to the functionality available in C# 5. The implementation is based on continuations for Java (see my other projects).
A concurrent programming language based on linear types
Python framework for asynchronous, concurrent, distributed, network programming with coroutines
Java编程之路
Map lazy functional language constructs to LLVM IR
Evolved concurrent neural networks on godot engine
Tasks, executors, timers and C++20 coroutines to rule them all
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CE have released their own take on tracing, with following notable changes compared to original ZIO Tracing: