directx-11
Here are 140 public repositories matching this topic...
Fast, lightweight HTML UI engine for apps and games
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Aug 28, 2020 - CMake
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
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Aug 17, 2020 - C++
DirectXTex texture processing library
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Aug 25, 2020 - C++
DirectXMesh geometry processing library
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Aug 15, 2020 - C++
Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
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Jun 2, 2020 - C++
DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.
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Jun 3, 2020 - C++
DirectX API-hooking framework
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Jun 6, 2020 - C++
DirectX 11 Renderer written in C++11
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Feb 3, 2020 - C++
Core functionality of Diligent Engine
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Sep 2, 2020 - C++
Sample projects demonstrating the usage of Diligent Engine
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Aug 27, 2020 - C++
QDirect3DWidget implementation similar to the built-in QOpenGLWidget
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Jun 10, 2020 - C
A Paint.NET filetype plugin that adds support for some of the DDS formats introduced in DirectX 10 and later.
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Aug 3, 2020 - C#
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Feb 1, 2020 - C++
Global illumination rendering engine
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Jul 22, 2020 - C++
(DLAA) Directionally Localized antiAliasing
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May 15, 2019 - HLSL
Game and prototypes with SharpDX and Directx 11
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Aug 21, 2020 - C#
Hieroglyph 3 Rendering Engine
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Jun 13, 2017 - C++
Fast, high-quality texture compression library for many formats
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Oct 27, 2019 - C++
d3d11.dll wrapper for intercepting DirectX 11 function calls.
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Jun 19, 2018 - C++
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Jan 15, 2018 - C++
A spare-time game engine project. Written in C#. Multi-threaded.
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Apr 29, 2019 - C#
Real Time Rendering Code
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Oct 16, 2018 - C++
A visual effects and motion graphics making application mainly targeting game developers.
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Sep 1, 2020 - C++
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A user must be able to enter basic mathematical expressions (addition/subtraction/multiplication/division) in the input boxes for transform component, and that expression must be evaluated and the result must be displayed, and updated.