doom
Here are 276 public repositories matching this topic...
[ICML 2017] TensorFlow code for Curiosity-driven Exploration for Deep Reinforcement Learning
-
Updated
Jan 28, 2020 - Python
Doom-based AI Research Platform for Reinforcement Learning from Raw Visual Information.
-
Updated
Aug 4, 2020 - C++
Vulkan DOOM 3 port based on DOOM 3 BFG Edition
-
Updated
Jul 3, 2018 - C++
Arnold - DOOM Agent
-
Updated
Nov 29, 2019 - Python
It's a Doom editor
-
Updated
Aug 21, 2020 - C++
Deep Reinforcement Learning for the JVM (Deep-Q, A3C)
-
Updated
Jun 1, 2020 - Java
The classic, refined DOOM source port. For Windows PC.
-
Updated
Aug 30, 2020 - C
Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.
-
Updated
Aug 27, 2020 - C
Kill Kubernetes pods by playing Id's DOOM!
-
Updated
Jun 26, 2020 - C++
Doom-like raycasting engine that renders to ascii for playing in terminal
-
Updated
Mar 5, 2020 - Python
A portable, enhanced source port of Doom, Heretic and Hexen.
-
Updated
Jul 19, 2020 - C++
Reinforcement learning models in ViZDoom environment
-
Updated
Dec 29, 2019 - Python
[ICLR 2018] Tensorflow/Keras code for Semi-parametric Topological Memory for Navigation
-
Updated
Apr 9, 2019 - Python
DOOM fire implementation written in rust
-
Updated
Aug 2, 2020 - Rust
Bezos: Build your own Reinforcement Learning framework
-
Updated
Apr 3, 2019 - Python
A repository of community-built prefabs and other enhancements for Oblige 7.70
-
Updated
Aug 31, 2020 - Lua
An implementation of the DOOM fire effect using Jetpack Compose
-
Updated
Apr 23, 2020 - Kotlin
An archive of John Carmack’s .plan files in readable markdown format
-
Updated
Apr 25, 2017
Improve this page
Add a description, image, and links to the doom topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the doom topic, visit your repo's landing page and select "manage topics."


From the comment in SDL_filesystem.h:
Please call SDL_free() on the pointer when you are done with itWhen building the project with MSVC, I ran into some debug heap asserts early into the program startup.
The culprit appears to be the code in
m_config.cthat doesfree(prefdir)as changing these toSDL_free(prefdir)resolved the issue.I'm not sure what to do about `GetDefaultConfi