37 captures
14 Aug 2013 - 07 Nov 2025
Aug SEP Oct
16
2019 2020 2021
success
fail

About this capture

COLLECTED BY

Organization: Archive Team

Formed in 2009, the Archive Team (not to be confused with the archive.org Archive-It Team) is a rogue archivist collective dedicated to saving copies of rapidly dying or deleted websites for the sake of history and digital heritage. The group is 100% composed of volunteers and interested parties, and has expanded into a large amount of related projects for saving online and digital history.

History is littered with hundreds of conflicts over the future of a community, group, location or business that were "resolved" when one of the parties stepped ahead and destroyed what was there. With the original point of contention destroyed, the debates would fall to the wayside. Archive Team believes that by duplicated condemned data, the conversation and debate can continue, as well as the richness and insight gained by keeping the materials. Our projects have ranged in size from a single volunteer downloading the data to a small-but-critical site, to over 100 volunteers stepping forward to acquire terabytes of user-created data to save for future generations.

The main site for Archive Team is at archiveteam.org and contains up to the date information on various projects, manifestos, plans and walkthroughs.

This collection contains the output of many Archive Team projects, both ongoing and completed. Thanks to the generous providing of disk space by the Internet Archive, multi-terabyte datasets can be made available, as well as in use by the Wayback Machine, providing a path back to lost websites and work.

Our collection has grown to the point of having sub-collections for the type of data we acquire. If you are seeking to browse the contents of these collections, the Wayback Machine is the best first stop. Otherwise, you are free to dig into the stacks to see what you may find.

The Archive Team Panic Downloads are full pulldowns of currently extant websites, meant to serve as emergency backups for needed sites that are in danger of closing, or which will be missed dearly if suddenly lost due to hard drive crashes or server failures.

Collection: ArchiveBot: The Archive Team Crowdsourced Crawler

ArchiveBot is an IRC bot designed to automate the archival of smaller websites (e.g. up to a few hundred thousand URLs). You give it a URL to start at, and it grabs all content under that URL, records it in a WARC, and then uploads that WARC to ArchiveTeam servers for eventual injection into the Internet Archive (or other archive sites).

To use ArchiveBot, drop by #archivebot on EFNet. To interact with ArchiveBot, you issue commands by typing it into the channel. Note you will need channel operator permissions in order to issue archiving jobs. The dashboard shows the sites being downloaded currently.

There is a dashboard running for the archivebot process at http://www.archivebot.com.

ArchiveBot's source code can be found at https://github.com/ArchiveTeam/ArchiveBot.

TIMESTAMPS
The Wayback Machine - http://web.archive.org/web/20200916092824/https://github.com/shutterfly/javascript
Skip to content
Sign in Sign up
  • Star
  • Fork 19.4k
  • JavaScript Style Guide

    1 star 19.4k forks
    Star
    Watch
    master
    12 branches 0 tags
    Go to file
    Code

    If nothing happens, download GitHub Desktop and try again.

    If nothing happens, download GitHub Desktop and try again.

    If nothing happens, download Xcode and try again.

    If nothing happens, download the GitHub extension for Visual Studio and try again.

    This branch is 2 commits ahead, 1773 commits behind airbnb:master.
    Pull request Compare

    Latest commit

     

    Git stats

    Files

    Permalink
    Failed to load latest commit information.
    Type
    Name
    Latest commit message
    Commit time
    linters/SublimeLinter
     
     
    README.md
     
     

    README.md

    Shutterfly JavaScript Style Guide() {

    This guide is based on airbnb Guide with adaptations from the npm style guide

    Table of Contents

    1. Types
    2. Objects
    3. Arrays
    4. Strings
    5. Functions
    6. Properties
    7. Variables
    8. Hoisting
    9. Conditional Expressions & Equality
    10. Blocks
    11. Comments
    12. Whitespace
    13. Comma First
    14. Semicolons
    15. Asynchronous
    16. Type Casting & Coercion
    17. Naming Conventions
    18. Accessors
    19. Constructors
    20. Errors
    21. Modules
    22. jQuery
    23. ES5 Compatability
    24. Testing
    25. Performance
    26. Resources
    27. Alternatives
    28. The JavaScript Style Guide Guide
    29. Contributors
    30. License

    Types

    Objects

    Arrays

    Strings

    Functions

     // named function expression
     var named = function named() {
       return true;
     };
    
     // immediately-invoked function expression (IIFE)
     (function() {
       console.log('Welcome to the Internet. Please follow me.');
     })();
    
     // **avoid** anonymous function expression
     var anonymous = function() {
       return true;
     };

    Properties

    Variables

    Hoisting

    Conditional Expressions & Equality

    Blocks

    Comments

    Whitespace

    // bad if (bad) mojo ()

    // good if(good) luck() ```

    // bad
    $('#items').find('.selected').highlight().end().find('.open').updateCount();
    
    // good
    $('#items')
      .find('.selected')
        .highlight()
        .end()
      .find('.open')
        .updateCount();
    
    // bad
    var leds = stage.selectAll('.led').data(data).enter().append("svg:svg").class('led', true)
        .attr('width',  (radius + margin) * 2).append("svg:g")
        .attr("transform", "translate(" + (radius + margin) + "," + (radius + margin) + ")")
        .call(tron.led);
    
    // good
    var leds = stage.selectAll('.led')
        .data(data)
      .enter().append("svg:svg")
        .class('led', true)
        .attr('width',  (radius + margin) * 2)
      .append("svg:g")
        .attr("transform", "translate(" + (radius + margin) + "," + (radius + margin) + ")")
        .call(tron.led);
    **[[⬆]](#TOC)**
    

    Comma First

    Yes.

    Semicolons

    Don't use them except in four situations:

    Asynchronous

    - The callback should always be the last argument in the list. Its first argument is the Error or null.
    - Send the error message back as the first argument to the callback.
    
    ```javascript
    // bad
    function async(data, callback) {
        var result = doStuff()
        if(isError(result))
            throw new Error('I kill state and failed to inform')
    }
    
    // good
    function async(data, callback) {
        var result = doStuff()
        if(isError(result))
            callback(result)
        else
            callback(null, result)
    }
    ```
    
    **[[⬆]](#TOC)**
    

    Type Casting & Coercion

    Naming Conventions

        // bad
        function q() {
          // ...stuff...
        }
    
        // good
        function query() {
          // ..stuff..
        }
        ```
    
    - Use camelCase when naming objects, functions, and instances
    
      ```javascript
      // bad
      var OBJEcttsssss = {};
      var this_is_my_object = {};
      var this-is-my-object = {};
      function c() {};
      var u = new user({
        name: 'Bob Parr'
      });
    
      // good
      var thisIsMyObject = {};
      function thisIsMyFunction() {};
      var user = new User({
        name: 'Bob Parr'
      });
      ```
    
    - Use PascalCase when naming constructors or classes
    
      ```javascript
      // bad
      function user(options) {
        this.name = options.name;
      }
    
      var bad = new user({
        name: 'nope'
      });
    
      // good
      function User(options) {
        this.name = options.name;
      }
    
      var good = new User({
        name: 'yup'
      });
      ```
    
    - Use a leading underscore `_` when naming private properties
    
      ```javascript
      // bad
      this.__firstName__ = 'Panda';
      this.firstName_ = 'Panda';
      
      // good
      this._firstName = 'Panda';
      ```
    
    - Name your functions. This is helpful for stack traces.
    
      ```javascript
      // bad
      var log = function(msg) {
        console.log(msg);
      };
    
      // good
      var log = function log(msg) {
        console.log(msg);
      };
      ```
    
      **[[⬆]](#TOC)**
    
    
    ## <a name='accessors'>Accessors</a>
    
    - Accessor functions for properties are not required
    - If you do make accessor functions use getVal() and setVal('hello')
    
      ```javascript
      // bad
      dragon.age();
    
      // good
      dragon.getAge();
    
      // bad
      dragon.age(25);
    
      // good
      dragon.setAge(25);
      ```
    
    - If the property is a boolean, use isVal() or hasVal()
    
      ```javascript
      // bad
      if (!dragon.age()) {
        return false;
      }
    
      // good
      if (!dragon.hasAge()) {
        return false;
      }
      ```
    
    - It's okay to create get() and set() functions, but be consistent.
    
      ```javascript
      function Jedi(options) {
        options || (options = {});
        var lightsaber = options.lightsaber || 'blue';
        this.set('lightsaber', lightsaber);
      }
    
      Jedi.prototype.set = function(key, val) {
        this[key] = val;
      };
    
      Jedi.prototype.get = function(key) {
        return this[key];
      };
      ```
    
      **[[⬆]](#TOC)**
    
    
    ## <a name='constructors'>Constructors</a>
    
    - Assign methods to the prototype object, instead of overwriting the prototype with a new object. Overwriting the prototype makes inheritance impossible: by resetting the prototype you'll overwrite the base!
    
      ```javascript
      function Jedi() {
        console.log('new jedi');
      }
    
      // bad
      Jedi.prototype = {
        fight: function fight() {
          console.log('fighting');
        },
    
        block: function block() {
          console.log('blocking');
        }
      };
    
      // good
      Jedi.prototype.fight = function fight() {
        console.log('fighting');
      };
    
      Jedi.prototype.block = function block() {
        console.log('blocking');
      };
      ```
    
    - Methods can return `this` to help with method chaining.
    
      ```javascript
      // bad
      Jedi.prototype.jump = function() {
        this.jumping = true;
        return true;
      };
    
      Jedi.prototype.setHeight = function(height) {
        this.height = height;
      };
    
      var luke = new Jedi();
      luke.jump(); // => true
      luke.setHeight(20) // => undefined
    
      // good
      Jedi.prototype.jump = function() {
        this.jumping = true;
        return this;
      };
    
      Jedi.prototype.setHeight = function(height) {
        this.height = height;
        return this;
      };
    
      var luke = new Jedi();
    
      luke.jump()
        .setHeight(20);
      ```
    
    
    - It's okay to write a custom toString() method, just make sure it works successfully and causes no side effects.
    
      ```javascript
      function Jedi(options) {
        options || (options = {});
        this.name = options.name || 'no name';
      }
    
      Jedi.prototype.getName = function getName() {
        return this.name;
      };
    
      Jedi.prototype.toString = function toString() {
        return 'Jedi - ' + this.getName();
      };
      ```
    
      **[[⬆]](#TOC)**
    
    
    ## <a name='errors'>Errors</a>
    
    - Never throw in an asynchronous method.
    - always create a new Error object as it provides a call stack for debugging
    
    **[[⬆]](#TOC)**
    
    
    ## <a name='modules'>Modules</a>
    
    - The module should start with a `!`. This ensures that if a malformed module forgets to include a final semicolon there aren't errors in production when the scripts get concatenated.
    - The file should be named with camelCase, live in a folder with the same name, and match the name of the single export.
    - Add a method called noConflict() that sets the exported module to the previous version.
    - Always declare `'use strict';` at the top of the module.
    
      ```javascript
      // fancyInput/fancyInput.js!function(global) {
        'use strict';
    
        var previousFancyInput = global.FancyInput;
    
        function FancyInput(options) {
          options || (options = {});
        }
    
        FancyInput.noConflict = function noConflict() {
          global.FancyInput = previousFancyInput;
        };
    
        global.FancyInput = FancyInput;
      }(this);
      ```
    
      **[[⬆]](#TOC)**
    
    
    ## <a name='jquery'>jQuery</a>
    
    - Prefix jQuery object variables with a `$`.
    
      ```javascript
      // bad
      var sidebar = $('.sidebar');
    
      // good
      var $sidebar = $('.sidebar');
      ```
    
    - Cache jQuery lookups.
    
      ```javascript
      // bad
      function setSidebar() {
        $('.sidebar').hide();
    
        // ...stuff...
    
        $('.sidebar').css({
          'background-color': 'pink'
        });
      }
    
      // good
      function setSidebar() {
        var $sidebar = $('.sidebar');
        $sidebar.hide();
    
        // ...stuff...
    
        $sidebar.css({
          'background-color': 'pink'
        });
      }
      ```
    
    - For DOM queries use Cascading `$('.sidebar ul')` or parent > child `$('.sidebar > .ul')`. [jsPerf](http://jsperf.com/jquery-find-vs-context-sel/16)
    - Use `find` with scoped jQuery object queries.
    
      ```javascript
      // bad
      $('.sidebar', 'ul').hide();
    
      // bad
      $('.sidebar').find('ul').hide();
    
      // good
      $('.sidebar ul').hide();
    
      // good
      $('.sidebar > ul').hide();
    
      // good (slower)
      $sidebar.find('ul');
    
      // good (faster)
      $($sidebar[0]).find('ul');
      ```
    
      **[[⬆]](#TOC)**
    
    
    ## <a name='es5'>ECMAScript 5 Compatability</a>
    
    - Refer to [Kangax](https://twitter.com/kangax/)'s ES5 [compatibility table](http://kangax.github.com/es5-compat-table/)
    
    **[[⬆]](#TOC)**
    
    
    ## <a name='testing'>Testing</a>
    
    - **Yes.**
    
    A separate describe (object literal in the case of nodeunit) is used for each functional unit tested.  This keeps
    beforeEach and afterEach relevant to the unit under test and helps to group tests.
    
    
      ```javascript
      function() {
        return true;
      }
      ```
    
      **[[⬆]](#TOC)**
    
    
    ## <a name='performance'>Performance</a>
    
    - [String vs Array Concat](http://jsperf.com/string-vs-array-concat/2)
    - [Try/Catch Cost In a Loop](http://jsperf.com/try-catch-in-loop-cost)
    - [Bang Function](http://jsperf.com/bang-function)
    - [jQuery Find vs Context, Selector](http://jsperf.com/jquery-find-vs-context-sel/13)
    - Loading...
    
    **[[⬆]](#TOC)**
    
    
    ## <a name='alternatives'>Alternatives</a>
    This section highlights considerations when choosing an alternative style
    
    - **comma-first**
      If your team chooses to not use comma-first then use of jslint and jshint is necessary to identify syntax errors as
      well as placing "use strict"; at the top of the functional scope to avoid global variable declarations.
      Before avoiding comma-first, consider [is there something to the
      crazy comma-first style](http://ajaxian.com/archives/is-there-something-to-the-crazy-comma-first-style)
    
      ``` javascript
      // ok
      var o = {
          a : "ape",
          b : "bat",
          c : "cat",
          d : "dog",
          e : "elf",
          f : "fly",
          g : "gnu",
          h : "hat",
          i : "ibu"
        },
        a = [
          [ "ape", "bat" ],
          [ "cat", "dog" ],
          [ "elf", "fly" ],
          [ "gnu", "hat" ],
          [ "ibu" ]
        ];
    
        // preferable
        var o =
            { a : "ape"
            , b : "bat"
            , c : "cat"
            , d : "dog"
            , e : "elf"
            , f : "fly"
            , g : "gnu"
            , h : "hat"
            , i : "ibu"
            }
          , a = [ ["ape", "bat"]
                , ["cat", "dog"]
                , ["elf", "fly"]
                , ["gnu", "hat"]
                , ["ibu"]
                ]
      ```
    
    - **semi-colons**
      If your team does not want to rely on automatic semi-colon insertion (ASI) then it is necessary to use jslint and
      jshint to identify syntax errors and terminate function declarations with semi-colons
    
      ```javascript
      // bad
      function() {
          console.log(arguments.length);  // 1
      }
    
      (function() {
          console.log('I am an argument');
      })();
    
      // ok
      function() {
          console.log(argument.length); // 0
      };
    
      (function() {
          console.log('I am not an argument');
      })();
    
      // preferable
      function() {
          console.log(argument.length) // 0
      }
    
      ;(function() {
          console.log('I am not an argument');
      })()
      ```
    
      In most cases it's easier to remember (and identify) when a semi-colon is missing in front of a ( or [ at the
      beginning of a line.
    
    
    ## <a name='resources'>Resources</a>
    
    
    **Read This**
    
    - [Annotated ECMAScript 5.1](http://es5.github.com/)
    
    **Other Styleguides**
    
    - [Google JavaScript Style Guide](http://google-styleguide.googlecode.com/svn/trunk/javascriptguide.xml)
    - [jQuery Core Style Guidelines](http://docs.jquery.com/JQuery_Core_Style_Guidelines)
    - [Principles of Writing Consistent, Idiomatic JavaScript](https://github.com/rwldrn/idiomatic.js/)
    
    **Books**
    
    - [JavaScript: The Good Parts](http://www.amazon.com/JavaScript-Good-Parts-Douglas-Crockford/dp/0596517742) - Douglas Crockford
    - [JavaScript Patterns](http://www.amazon.com/JavaScript-Patterns-Stoyan-Stefanov/dp/0596806752) - Stoyan Stefanov
    - [Pro JavaScript Design Patterns](http://www.amazon.com/JavaScript-Design-Patterns-Recipes-Problem-Solution/dp/159059908X)  - Ross Harmes and Dustin Diaz
    - [High Performance Web Sites: Essential Knowledge for Front-End Engineers](http://www.amazon.com/High-Performance-Web-Sites-Essential/dp/0596529309) - Steve Souders
    - [Maintainable JavaScript](http://www.amazon.com/Maintainable-JavaScript-Nicholas-C-Zakas/dp/1449327680) - Nicholas C. Zakas
    - [JavaScript Web Applications](http://www.amazon.com/JavaScript-Web-Applications-Alex-MacCaw/dp/144930351X) - Alex MacCaw
    - [Pro JavaScript Techniques](http://www.amazon.com/Pro-JavaScript-Techniques-John-Resig/dp/1590597273) - John Resig
    - [Smashing Node.js: JavaScript Everywhere](http://www.amazon.com/Smashing-Node-js-JavaScript-Everywhere-Magazine/dp/1119962595) - Guillermo Rauch
    
    **Blogs**
    
    - [DailyJS](//dailyjs.com)
    - [JavaScript Weekly](http://javascriptweekly.com/)
    - [JavaScript, JavaScript...](http://javascriptweblog.wordpress.com/)
    - [Bocoup Weblog](http://weblog.bocoup.com/)
    - [Adequately Good](http://www.adequatelygood.com/)
    - [NCZOnline](http://www.nczonline.net/)
    - [Perfection Kills](http://perfectionkills.com/)
    - [Ben Alman](http://benalman.com/)
    - [Dmitry Baranovskiy](http://dmitry.baranovskiy.com/)
    - [Dustin Diaz](http://dustindiaz.com/)
    - [net.tutsplus](http://net.tutsplus.com/?s=javascript)
    
    **[[]](#TOC)**
    
    ## <a name='guide-guide'>The JavaScript Style Guide Guide</a>
    
    - [Reference](//github.com/airbnb/javascript/wiki/The-JavaScript-Style-Guide-Guide)
    
    ## <a name='authors'>Contributors</a>
    
    - [View Contributors](https://github.com/airbnb/javascript/graphs/contributors)
    
    
    ## <a name='license'>License</a>
    
    (The MIT License)
    
    Copyright (c) 2012 Airbnb
    
    Permission is hereby granted, free of charge, to any person obtaining
    a copy of this software and associated documentation files (the
    'Software'), to deal in the Software without restriction, including
    without limitation the rights to use, copy, modify, merge, publish,
    distribute, sublicense, and/or sell copies of the Software, and to
    permit persons to whom the Software is furnished to do so, subject to
    the following conditions:
    
    The above copyright notice and this permission notice shall be
    included in all copies or substantial portions of the Software.
    
    THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND,
    EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
    MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
    IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
    CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
    TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
    SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
    
    **[[]](#TOC)**
    
    # };

    About

    JavaScript Style Guide

    Resources

    Readme

    Releases

    No releases published

    Packages

    No packages published
  • Privacy
  • Security
  • Status
  • Help
  • You can’t perform that action at this time.