HTTP and WebSocket built on Boost.Asio in C++11
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Updated
Aug 16, 2020 - C++
HTTP and WebSocket built on Boost.Asio in C++11
A very simple, fast, multithreaded, platform independent WebSocket (WS) and WebSocket Secure (WSS) server and client library implemented using C++11, Boost.Asio and OpenSSL. Created to be an easy way to make WebSocket endpoints in C++.
Cross-platform, efficient, customizable, and robust asynchronous HTTP/WebSocket server C++14 library with the right balance between performance and ease of use
A multi-platform support c++11 library with focus on asio (asynchronous socket I/O) for any client application, support windows & linux & apple & android & win10-universal.
Modern C++ REST Client library
Boost.asio based Redis-client library.
A flexible universal ASIO driver that uses the PortAudio sound I/O library. Supports WASAPI (shared and exclusive), KS, DirectSound and MME.
Examples (code samples) describing the construction of active objects on the top of Boost.Asio. A code-based guide for client/server creation with usage of active object pattern by means of Boost C++ Libraries.
A software MIDI synthesizer for professional use.
QtNetwork Next Generation. A coroutine based network framework for Qt/C++, with more simpler API than boost::asio.
OZO is a C++17 Boost.Asio based header-only library for asyncronous communication with PostgreSQL DBMS.
Boost::ASIO low-level redis client (connector)
Event loop friendly C++ actor micro-framework
Simple transparent non-blocking TCP I/O for LuaJIT, Based on Boost.Asio and Lua coroutine.
Session-based Beast/Asio wrapper requiring C++14
一个socks服务器的实现.
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