3ds
Here are 216 public repositories matching this topic...
Homebrew development library for Nintendo 3DS/Horizon OS user mode (Arm11)
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Aug 2, 2020 - C
Python script to convert Nintendo 3DS CCI (".cci", ".3ds") files to the CIA format
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Aug 5, 2020 - Python
FUSE filesystem Python scripts for Nintendo console files
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Aug 29, 2020 - Python
Examples for 3DS using devkitARM, libctru, citro3d and citro2d
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Jul 16, 2020 - C
3DShell - (Pronounced 3D Shell) is a multi purpose file manager for the Nintendo 3DS. Heavily inspired by the CyanogenMod/LineageOS file manager.
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Aug 11, 2020 - C
ROM Properties Page shell extension
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Sep 2, 2020 - C++
Complete cross platform games development package, originally for DOS but now available on modern platforms.
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Feb 19, 2019 - C
A multiapp, JSON script-based updater for Nintendo 3DS
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Aug 27, 2020 - C++
A Save Editor for the Animal Crossing main series games written in C#
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Aug 26, 2020 - C#
open_agb_firm is a bare metal app for running GBA homebrew/games using the 3DS builtin GBA hardware.
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Aug 26, 2020 - C
Satanic/Sexy/Stupid/Silly/Shiny LED matrix controller
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Aug 4, 2020 - C
Safe, simple, user-friendly installer for sighax bootloaders
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Apr 15, 2019 - C
Homebrew alternative to Nintendo's dev unit software
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Feb 10, 2020 - C++
PinBox is a homebrew for 3DS system to stream content from a windows PC to 3DS.
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May 17, 2020 - C++
Celeste Classic C source port for 3DS and PC.
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Sep 1, 2020 - C
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When hit by one of FDL’s beams while in the air, Odolwa will initiate a jump again despite not being grounded. The original 3DS version didn’t have this issue, as him being able to fall to the ground prevented this.
While controversial, I’d like to suggest that the ability to make Odolwa fall be reimplemented to fix this - maybe changing Deku Nuts to only stagger him instead of outright stun h