mod
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Aug 13, 2020 - Java
Simple and easy go web micro framework
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Aug 11, 2020 - Go
Better Discord App enhances Discord desktop app with new features.
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Aug 21, 2020 - JavaScript
Home of the OpenComputers mod for Minecraft.
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Sep 6, 2020 - Scala
Open-source realism mod for Arma 3
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Sep 4, 2020 - C++
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Feb 18, 2018 - Java
This is a repository for Community Mods made for the Borderlands series
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Aug 23, 2020 - Python
A Red Alert 2 mod for the OpenRA game engine
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Aug 23, 2020 - C#
𝑛-Body and Extended Body Gravitation for Kerbal Space Program
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Sep 6, 2020 - C++
Source code for the Cities: Skylines Multiplayer mod (CSM)
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Aug 18, 2020 - C#
Item and Recipe viewing mod for Minecraft
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Aug 31, 2020 - Java
Civilization 6 - Chao's Quick UI. Reduce clicks and manage your empire faster!
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Dec 1, 2017 - Lua
Home of MineOS and it's software for OpenComputers mod
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Aug 1, 2020 - Lua
A complete overlay for Monster Hunter: World on PC
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Jun 8, 2020 - C#
Is your feature request related to a problem? Please describe.
Would like the ability to keep start marks as is done with savelocs.
Describe the solution you'd like
Write start mark information to file when created, and delete it when cleared. Can be in savedlocs.txt or a new file.
Minecolonies version
Version: 0.11.813-Alpha
Expected behavior
- Huts with Chests should look like a chest
Actual behaviour
- Any hut containing a chest in its model has an incorrect texture mapping, I believe this is because the minecraft chest texture mapping changed slightly in 1.15.2. (The inside texture of the chest is on top, etc.)
Steps to reproduce the problem
Client mod for Minecraft
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Apr 7, 2020 - Java
Multiplayer mod for Kerbal Space Program (KSP)
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Aug 17, 2020 - C#
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When player plays long game he researched everything on tech/civic tree. At this point is only possible to choose "Future technology/civic".
Couldn't be good that CQUI does this for you: automatically choose next future tech/civic so you have less clicking, you only see small message that future tech/civic is chosen?