Godot Engine – Multi-platform 2D and 3D game engine
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Updated
Sep 9, 2020 - C++
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Godot Engine – Multi-platform 2D and 3D game engine
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
CRYENGINE is a powerful real-time game development platform created by Crytek.
To quote eishiya from the Tiled forum:
When highlighting a layer, have an option for a light colour as the fade colour. The dark default doesn’t work well with dark tiles, as they blend in.
Could probably be added alongside the grid color configuration.
A retro game engine for Python
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
A Blender script to procedurally generate 3D spaceships
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Fast and lightweight JavaScript game engine built on WebGL and glTF
Programming curricula
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
2D JavaScript Physics Engine
A curated list of awesome Unity assets, resources, and more.
Unity3D Client And C# Server Framework
A statically typed lisp, without a GC, for real-time applications.
What happened:
Changed the agones_version to "1.8.0", ran a terraform plan (OK), terraform apply (failed) with the following messaging:
Error: failed to replace object: Service "agones-ping-http-service" is invalid: spec.clusterIP: Invalid value: "": field is immutable && failed to replace object: Service "agones-controller-service" is invalid: spec.clusterIP: Invalid value: "": fieCross-platform 2D and 3D game engine.
A dead simple 2D game library for Go
(ARCHIVED) Rant – The all-purpose procedural text library
A Curated List of Game Network Programming Resources
gamedev blog
Source repo for the book
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Required skills: Python
Difficulty: Easy
openage currently stores information about a game edition or expansion inside an
Enum, e.g. media paths, support status, etc. We should store this information in an auxiliary file instead, similar to #1312. That would make updating and correcting game information easier as we no longer have to replace chunks of code.The recommended appro