JavaScript player library / DASH & HLS client / MSE-EME player
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Updated
Sep 18, 2020 - JavaScript
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JavaScript player library / DASH & HLS client / MSE-EME player
Convert Audible's .aax filetype to MP3, FLAC, M4A, or OPUS
Steamless is a DRM remover of the SteamStub variants. The goal of Steamless is to make a single solution for unpacking all Steam DRM packed files. Steamless aims to support as many games as possible.
Extensible Virtual Display Interface
We have quite a few models and we have to generate the hashcode, equals and toString whenever we decide to update them.
Introduce Auto-Value to have our model classes auto-generated with hashcode, equals and toString whenever we perform a build.
Less maintenance when adding a new field to a model.
Shaka Player in a C++ Framework
experimental Wayland Vulkan compositor
Stream videos in HLS & DASH with Widevine DRM using NexPlayer's video streaming player plugin for Unity on Android & iOS devices
The Shared Royalty Non-Fungible Token (a.k.a Bootleg) is an open source project started by the ConsenSys Web3Studio team. The purpose of the Shared Royalty Non-Fungible Token (SRNFT) is to make any royalty business model, from the oil and gas industry to entertainment, easy to manage with the Ethereum blockchain .
Secure Packager and Encoder Key Exchange (SPEKE) is part of the AWS Elemental content encryption protection strategy for media services customers. SPEKE defines the standard for communication between our media services and digital rights management (DRM) system key servers. This project provides the basic framework that partners can specialize and extend to support their specific method of Digital Rights Management while utilizing AWS' video streaming solutions.
Enables all the DLCs. Like Creamapi but just for linux and a subset of Paradox games.
A simple React component wrapper for shaka-player
Add a description, image, and links to the drm topic page so that developers can more easily learn about it.
To associate your repository with the drm topic, visit your repo's landing page and select "manage topics."
Apparently the parsing process has some kind of error, if a sprite is specified in the VTT file relative to the VTT file, then the player loads the sprite relative to the root of the site


In the case that is