-
Updated
Sep 9, 2020
{{ message }}
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A Curated List of Game Network Programming Resources
Machine Learning for Flappy Bird using Neural Network and Genetic Algorithm
A collection of free software and free culture resources for making amazing games. (mirror)
游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。
A central repository of Haskell Game Programming resources, put together by Keera Studios
Ubpa Entity-Component-System (U ECS) in Unity3D-style
[WIP] A curated list of progressive game clone challenges.
Tiny and easy to use ECS (Entity Component System) library for game programming
Mirror Repository for GameDev ebook "2D Game Development: From Zero To Hero"
University Final project - JavaScript + WebGL 2D Game Engine.
Modern reimplementation in Unity of Bob's Map from AI Techniques for Game Programming
Tanks vs Zombies using Paper2D and GameplayAbilites
GoLang 2D RPG Game - hobby project
My personal collection of complete game development series.
A comparison between humans, neuroevolution and multilayer perceptrons playing Flapy Bird implemented in Python
SPGL is a simple Python game library / framework for creating 2D games. It is built on the Python Turtle module and is compatible with Python 2.x and 3.x.
Polygonal RTS/MOBA Game Engine
data driven "game engine"
An outdated fps puzzle project built in Unity
Top-down shoot'em up with gravity gun and physics puzzles
Utility library for game programming
Add a description, image, and links to the game-programming topic page so that developers can more easily learn about it.
To associate your repository with the game-programming topic, visit your repo's landing page and select "manage topics."
Describe the problem you are trying to solve.
Adopting Flecs would be made easier if prebuilt binaries were available for the CI platforms.
Describe the solution you'd like
A configuration that makes binaries available for a CI that supports it.