Lua
Lua is a programming language written in C that emphasizes performance. It has automatic memory management and is often used to extend software written in other languages.
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Cocos2d-x is a suite of open-source, cross-platform, game-development tools used by millions of developers all over the world.
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Sep 17, 2020 - C++
Lean's OpenWrt source
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Sep 19, 2020 - C
Ip2region is a offline IP location library with accuracy rate of 99.9% and 0.0x millseconds searching performance. DB file is ONLY a few megabytes with all IP address stored. binding for Java,PHP,C,Python,Nodejs,Golang,C#,lua. Binary,B-tree,Memory searching algorithm
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Sep 18, 2020 - Java
Approximate Nearest Neighbors in C++/Python optimized for memory usage and loading/saving to disk
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Sep 18, 2020 - C++
An extensive list of cool open source projects written in С, C++, Clojure, Lisp, Elixir, Erlang, Elm, Golang, Haskell, JavaScript, Lua, OCaml, Python, R, Ruby, Rust, Scala etc.
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Sep 15, 2020 - TypeScript
Staggeringly powerful macOS desktop automation with Lua
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Sep 19, 2020 - Objective-C
Minetest is an open source voxel game engine with easy modding and game creation
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Sep 18, 2020 - C++
[zosy@localhost:~]% rpm -qa zenmap
zenmap-7.60-1.noarch
gnome doesn't use gksu instead of pkexec, so i made a patch.
su-to-zenmap-fix-gnome-root.patch.txt
add com.gnome.pkexec.zenmap.policy to /usr/share/polkit-1/actions should works fine.
[com.gnome.pkexec.zenmap.policy.txt](https://github.com/nmap/n
A cross-platform framework to build native, dynamic and swift user interface - 强大轻巧灵活的客户端动态化解决方案
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Feb 11, 2020 - Objective-C
Currently, things like #3097 are caught accidentally when someone sees the breakage. Is it possible to automatically extract all links from the generated docs and catch broken links? Surely there are tools for that.
A vi-like editor based on Plan 9's structural regular expressions
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Sep 18, 2020 - C
remove https://github.com/apache/apisix/blob/master/bin/apisix#L36 and
https://github.com/apache/apisix/blob/master/Makefile#L84, both of them are useless now.
A lightweight, fast and extensible game server for Minecraft
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Sep 19, 2020 - C++
Cross-platform 2D and 3D game engine.
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Sep 19, 2020 - C++
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Sep 19, 2020 - C
gamedev blog
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Jul 4, 2020
A comprehensive list of Deep Learning / Artificial Intelligence and Machine Learning tutorials - rapidly expanding into areas of AI/Deep Learning / Machine Vision / NLP and industry specific areas such as Climate / Energy, Automotives, Retail, Pharma, Medicine, Healthcare, Policy, Ethics and more.
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Sep 18, 2020 - Python
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Sep 9, 2020 - Lua
A web framework for Lua and OpenResty written in MoonScript
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Sep 18, 2020 - MoonScript
Tarantool version: 2.6.0-73-ga33cd1bd9 (in fact from introduction of the Lua module).
How to reproduce:
tarantool> key_def = require('key_def')
tarantool> kd = key_def.new({{fieldno = 1, type = 'unsigned'}})
tarantool> kd:compare_with_key({1}, {1, 2, 3, 4, 5, 6, 7, 8, 9, 10})
tarantool: /var/tmp/portage/dev-db/tarantool-9999/work/tarantool-9999/src/box/field_def.h:167: field_mp_type_
Open Source Neural Machine Translation in Torch (deprecated)
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Feb 19, 2020 - Lua
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
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Sep 9, 2020 - C++
Created by Roberto Ierusalimschy, Waldemar Celes, and Luiz Henrique de Figueiredo
Released 1993
- Organization
- lua
- Website
- www.lua.org
- Wikipedia
- Wikipedia


Actual behaviour
When simply trying to edit some additional files I often type
:e *.jsor something similar; this almost ALWAYS results inE77: Too many file names.Expected behaviour
It's pretty clear what the user wants in this situation; they want to open the files as buffers! I'm sure there are legacy reasons for this error, but it's a pretty poor experience these days that