JavaScript 3D library.
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Updated
Sep 29, 2020 - JavaScript
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JavaScript 3D library.
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Fast and lightweight JavaScript game engine built on WebGL and glTF
An open source scientific computing environment for JavaScript TOTALLY in your browser, matrix operations with GPU acceleration, TeX support, data visualization and symbolic computation.
LayaAir is an open-source 2D/3D engine. LayaAir Engine is designed for high performance games.LayaAir support TypeScript and JavaScript、ActionScript 3.0 programming language.Can develop once, publish for multi platform.
3D GPUs Strange Attractors and Hypercomplex Fractals explorer - up to 256 Million particles in RealTime
Butterchurn is a WebGL implementation of the Milkdrop Visualizer
This engine is intended to be used as a drop-in replacement to Three.js’s WebGLRenderer.
It tends not to work as a drop-in replacement out-of-the-box, because the renderer crashes when:
THREE.Geometry instead of a THREE.BufferGeometry.This might cause people who try to repl
Rendering algorithms implemented in raw WebGL 2.
Classify GPU's based on their benchmark score in order to provide an adaptive experience.
Fast and Easy Augmented Reality for the Web
WebGL2 Deferred Shading Demo
WebGL2.0 3D Engine & ECS & RayTracing
Create, ray trace & export programatically defined Signed Distance Function CSG geometries with an API suited for generative art - in your browser!
A graphics system born for visualization
A Typescript 3D library loosely based on three.js
twigl.app is an online editor for One tweet shader, with gif generator and sound shader, and broadcast live coding.
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Create a boilerplate project to start with React Ape. It should be quite simple, just one component and "live reload" working. I'm open to ideas to start the project, but I really don't to add a CLI for it. It can be a script on gh (ex:
sh https://github.com/raphamorim/react-ape/raw/scripts/start.sh) that can clone and install the dependencies.