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Updated
Oct 3, 2020 - Rust
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A Curated List of Game Network Programming Resources
A guide to writing a DNS Server from scratch in Rust
WinDivert: Windows Packet Divert
Source code for the book "Black Hat Python" by Justin Seitz. The code has been fully converted to Python 3, reformatted to comply with PEP8 standards and refactored to eliminate dependency issues involving the implementation of deprecated libraries.
Zero-copy sockets for Linux in Golang
Official repository - Fully managed, cross platform (Windows, Mac, Linux) .NET library for capturing packets
Source code for the book "Violent Python" by TJ O'Connor. The code has been fully converted to Python 3, reformatted to comply with PEP8 standards and refactored to eliminate dependency issues involving the implementation of deprecated libraries.
Library for distribution canvas animation over set of devices
The Python Code Tutorials
eBPF Utilities, Maps, and more
Tool to generate a Linux kernel module for custom rules with Netfilter hooking. (block ports, Hidden mode, functions to protect etc)
ICMP messages are used by network devices, including routers, to send error messages and operational information indicating success or failure when communicating with another IP address. Examples include errors indicating when a requested service is not available or when a host or router could not be reached. We've
tiny but high-performance HTTP Server
A High-performance Cluster Computing Engine
libdnet provides a simplified, portable interface to several low-level networking routines.
A lightweight high performance http server
A vendor-agnostic NMS for carrier-grade network simulation and automation
Code sample for Learning Network Programming with Go
A lightweight C++ RDMA library for InfiniBand networks.
API to automate IP Networking management, resource allocation and provisioning.
A pure python interpretation of traceroute
A MacOS network kernel extension filter for IPv4/IPv6 sockets.
A clojure framework for nonblocking network programming
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