A curated collection of marketing articles & tools to grow your product.
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Updated
Oct 2, 2020
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A curated collection of marketing articles & tools to grow your product.
Resources for independent developers to make money
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
gamedev blog
A build system that lets you clone, build and run C/C++ projects with a single command
This is related to #226, but at a lower level, improving the building blocks for widgets.
Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy
VoxLords - ThreeJS WebGL game with a simple voxel engine
Remake of the original EA Need for Speed 1 using c# and Monogame
BadSanta - Multiplayer HTML5 Game (http://santa.qake.se)
ParrotHunt - ThreeJS WebGL game (http://parrothunt.nergal.se)
an exciting new adventure for the Game Boy Color
Dungeon generator for games.
A free, open source, Java game engine library built on top of LWJGL. Designed to act as a use-exactly-what-you-need, no-assumptions framework, WraithEngine is versatile enough to act as a library within other tools or projects, or a full fledged standalone game engine.
A C++14 Component-Based Game Object Model framework for developing videogames
Dropdown for ScriptableObjects
Zero One Map Editor
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Describe the problem you are trying to solve.
Adopting Flecs would be made easier if prebuilt binaries were available for the CI platforms.
Describe the solution you'd like
A configuration that makes binaries available for a CI that supports it.