Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
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Updated
Oct 15, 2020 - JavaScript
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Phaser is a fast, free, and fun open source HTML5 game framework. It uses a custom build of Pixi.js for WebGL and Canvas rendering, and supports desktop and mobile web browsers. Games can be compiled to iOS, Android and native desktop apps via third party tools. You can use JavaScript or TypeScript for development.
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
OpenSC2K - An Open Source remake of Sim City 2000 by Maxis
Contains hundreds of source code examples and related media for the Phaser HTML5 Game Framework.
Machine Learning for Flappy Bird using Neural Network and Genetic Algorithm
Phaser CE is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
Phaser 3 and TypeScript
DragonBones TypeScript / JavaScript Runtime
Multiplayer game engine/framework built using SocketCluster and Phaser
Project to get you started with your Phaser-CE (using the npm module) game using Typescript and Webpack for building! No hassle asset management, Google Web Font loader, live server, development vs distribution build pipeline, Electron packaging for desktop builds, and more...
Phaser 3 Documentation and TypeScript Defs
Reproduction of Mozilla's BrowserQuest using Phaser, socket.io and Node.js
Free texture packer
A yeoman generator for phaser games
An HTML5 game 'Catch The Cat' powered by Phaser 3
Adds input boxes to Phaser like CanvasInput, but also works for WebGL and Mobile, made for Phaser only.
Lightweight Phaser UI plugin
A plugin for path-finding in JS using navmeshes, with wrappers for Phaser 3 and Phaser 2
State transition plugin for Phaser.js
Functions for creating a UI in Phaser. Rows, columns, viewports, scrollbars, stuff like that.
Learn how to make Slither.io with JavaScript and Phaser! This game clones all the core features of Slither.io, including mouse-following controls, snake collisions, food, snake growth, eyes, and more. Progress through each part of the source code with our Slither.io tutorial series.
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A quick-start project template that uses Phaser 3, TypeScript and Rollup for bundling
Created by Richard Davey
Latest release 3 months ago
I've seen plenty of folks use alternatives to SASS.
Such as:
So it might be nice to have a prompt such as
Choose your CSS PreprocessorSent from my Pixel 2 using FastHub