C++ Library Manager for Windows, Linux, and MacOS
-
Updated
Oct 24, 2020 - C++
{{ message }}
C++ Library Manager for Windows, Linux, and MacOS
An open source re-implementation of RollerCoaster Tycoon 2
多实例(主要是v2ray多实例)需求,主要是两个场景,且难以用其它方式替代。请拨冗考虑,未来是否可以增加此特性。
场景1、代理链式转发
在 #742 中关于代理链式转发的讨论,使用proxySettings代理出站流量的方向是对的,但在实操中,结合机场的订阅,需要将机场的信息编辑到复杂路由的json配置中,当切换线路时非常的麻烦。
我现在的做法,是机场的代理提供一个本地socks5服务,比如端口为10801,v2ray中配置一个socks协议的outbound,作为vmess的proxySetting。整个链路大致是这样的:
浏览器 ->
# 代理
socks://127.0.0.1:1080 -> vmess outbound (proxySetting on socks)-> socks outbound ->
#
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Monero: the secure, private, untraceable cryptocurrency
Conan can't work on OpenBSD.
ERROR: Invalid setting 'OpenBSD' is not a valid 'settings.os' value.
Possible values are ['AIX', 'Android', 'Arduino', 'Emscripten', 'FreeBSD', 'Linux', 'Macos', 'Neutrino', 'SunOS', 'Windows', 'WindowsCE', 'WindowsStore', 'iOS', 'tvOS', 'watchOS']
Useful CMake Examples
I believe that this implementation can be used for broadcast communication and also for games that want to hear a channel that is rolling a song for example.
Could you put a shortcut so you can start and end listening to a certain channel?
If you can have the implementation of a shortcut also to adjust the level of the channel. It will be perfect.
A curated list of awesome CMake resources, scripts, modules and examples.
Lightweight and modular C++11/C++14 graphics middleware for games and data visualization
We are in the process of dropping Math.h and one of the more commonly used operation there is fequals, which checks if the difference between two values is less than the type's epsilon. The task is to write this as a free function, probably in a new file in the util directory and drop Math::fequals.
This happened on Windows with the Pro IDE. This is all I can see in the logs:
root ERROR Uncaught Exception: Error: 2 UNKNOWN: error getting port list from serial-discovery: read |0: The handle is invalid.
root ERROR Error: 2 UNKNOWN: error getting port list from serial-discovery: read |0: The handle is invalid.
at Object.callErrorFromStatus (c:\Users\kittaakos\Desktop\
Open-source engine for Heroes of Might and Magic III
OpenSceneGraph git repository
Cross compiling toolchains in Docker images
C++ Reflection Library
Describe the feature you'd like
Add a --print-path to simply print the path WZ uses to load maps and stuff, and exit.
Example output:
Main installation is in xyz
Maps are located in abc
Describe why do you think it is needed
A lot of people come to the Discord asking about the map or mod path.
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World.
学习C & C++ & python&汇编语言 LLVM编译器 数据结构 算法 操作系统 单片机 linux 面试
Network file transfer application for Windows, OS X, & Linux
Librevault - Peer-to-peer, decentralized and open source file sync.
Mirror - Graphical OpenConnect client (beta phase)
Make safest code in Android. (ndk实现AES,key在native中,防止被二次打包){长期维护,请star,勿fork}
Add a description, image, and links to the cmake topic page so that developers can more easily learn about it.
To associate your repository with the cmake topic, visit your repo's landing page and select "manage topics."
Required skills: Python
Difficulty: Easy
openage currently stores information about a game edition or expansion inside an
Enum, e.g. media paths, support status, etc. We should store this information in an auxiliary file instead, similar to #1312. That would make updating and correcting game information easier as we no longer have to replace chunks of code.The recommended appro