OpenRW "Open ReWrite" is an un-official open source recreation of the classic Grand Theft Auto III game executable
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Updated
May 20, 2020 - C++
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OpenRW "Open ReWrite" is an un-official open source recreation of the classic Grand Theft Auto III game executable
libGDX game based on the original 1010!
AssaultCube Reloaded (first-person-shooter game)
Mech Commander 2 open source engine + OpenGL Linux port
Simple updater for custom Proton distributions
Bomberman, 10 Players, C++/OpenGL4, Linux, MacOsX, GPLv3 GroupProject@42Born2code
Dark 2D side-scrolling platform game developed by Crack dot Com and released into the public domain.
Compositor Switcher for KDE
Space Logic Adventure is an arcade game made for Gynvael's Summer GameDev Challenge 2017
Is your feature request related to a problem? Please describe.
Shipbuilding with modules, and Customization of weapons, with modules as well
Describe the solution you'd like
Hole modules and weapon modules with a crafting mechanic
Describe alternatives you've considered
A clear and concise description of any alternative solutions or features you've considered.
**Additional
Pruitt's Civilization - A text-based clone of the Civilization games that is a work in progress.
Original game inspired by Chess, Tetris and Plants vs Zombies
Shows Linux supported games in your Steam library
Tic Tac Toe Game, Player X Player or Player vs Computer - Using Gambas IDE.
Coldest: Absolute Zero - A continuation of the Open Source Mech game "Coldest"
A simple game to explore the SDL library
#MovingToGitlab
Tiny Hangman game, with C99
My wonderful Snake game
Text adventure (Interactive Fiction) inspired by the classic "Colossal Cave Adventure" of 1976.
Arcomage Tribute from http://www.gatewayheaven.com/projects/arcomage/ That's a slightly changed fork which was made to adapt this game for Linux
Add a description, image, and links to the linux-game topic page so that developers can more easily learn about it.
To associate your repository with the linux-game topic, visit your repo's landing page and select "manage topics."
Due to renderer queue overflow.

To fix add renderer command that draws a number of characters instead of one by one (doesn't Font_Draw* already do this?)
Furthermore it makes screenshot and video commands not work (due to overflow)