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Updated
Oct 12, 2020 - Java
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Vert.x is a tool-kit for building reactive applications on the JVM
Open-source IoT Platform - Device management, data collection, processing and visualization.
Asynchronous Http and WebSocket Client library for Java
It would be nice to pass multiple actions to a checkIf method , the same way as a check allows through the comma.
So, for example, instead of writing this:
.check(
checkIf("${first.exists()}")(do_first),
checkIf("$first.exists()}")(do_second),
checkIf("${first.exists()}")do_third)
it would be nice to have API as follows:
check(checkIf("${first.exists()}")(do
Realtime Client Server Framework for the JVM, supporting WebSockets with Cross-Browser Fallbacks
In our codebase, we push RequestContext and immediately run some code with try-with-resources.
For example:
try (SafeCloseable ignored = ctx.push()) {
logger.trace(decorate(msg));
}If RequestContext provides run(Runnable) or call(Callable) we can reduce boilerplate code and simplify it.
ctx.run(() -> logger.trace(decorate(msg));This is inspired by g
Java libraries for writing microservices
Blynk is an Internet of Things Platform aimed to simplify building mobile and web applications for the Internet of Things. Easily connect 400+ hardware models like Arduino, ESP8266, ESP32, Raspberry Pi and similar MCUs and drag-n-drop IOT mobile apps for iOS and Android in 5 minutes
Chinese translation of Netty 4.x User Guide. 中文翻译《Netty 4.x 用户指南》
A simple RPC framework based on Netty, ZooKeeper and Spring
It is a book about the Essentials of Norman Maurer's Netty in Action.《Netty 实战(精髓)》是对 Norman Maurer 的 《Netty in Action》的一个精简
Jupiter是一款性能非常不错的, 轻量级的分布式服务框架
Netty In Action 中文版
My following WebClient is working fine with internet connection but not through our proxy connection.
WebClient webClient = WebClient.builder()
.baseUrl("https://targetsite.com")
.build();
webClient.post()
.uri("/service/serviceName")
.body(BodyInserters.fromObject(reqData))
.retrieve()
.bodyToMono(WebServiceResponse.class)
Event though, the sam
使用netty4.X实现的手机游戏分布式服务器,支持tcp,udp,http,websocket链接,采用protobuf自定义协议栈进行网络通信,支持rpc远程调用,使用mybatis3支持db存储分库分表,支持异步mysql存储,db保存时同步更新reids缓存。 使用ExcelToCode工程,将excel数据生成java类和json数据字典,DictService直接读取json,减少数据字典部分代码。使用game-executor工程,增加游戏内的异步事件全局服务, 支持事件sharding,均衡的异步执行事件逻辑
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这里的路由和server通信是否可以用一个长连接来维护更好