Godot Engine – Multi-platform 2D and 3D game engine
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Updated
Oct 27, 2020 - C++
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Godot Engine – Multi-platform 2D and 3D game engine
We have a server that is for authenticating to AWS to be able to upload.
That server requires JWT for authentication. The XHR plugin supports custom headers.
Would it be possible to implement the same thing on the AWS plugins as well?
Linking multiple PDFs in one line in a .md file causes parsing error.
Yes
static folder called contentcontent, folder, run the following commands to download sA list of awesome applications, software, tools and other materials for Linux distros.
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This will be an issue to track the changes required to move all the assets in this repository to https://github.com/firstcontributions/assets
The size of this repository is around 34MB now. This will keep on increasing. The assets in this repository is about 10MB big. If we move them to another repository, we can reduce size of this repository and the rate at which it increases
The ability to set the language on the user creation form could be something useful on a multi user environment.
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Home should link to home
Wishlist and cart should open wl/cart
Account should link to my account or open login modal if user is not logged in
"Menu" can remain like it is now as we don't have a component to open with this yet
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This will be replaced with https://docs.python.org/3/library/tempfile.html which has been well implemented in some instances in the code.
It would be nice to set a texture to tile or repeat on a mesh instead of stretch.
Oct 1 - 31, 2020 • Online
We have currently simple GitHub page, but we need to think about it's update with some better design.