The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
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Updated
Nov 13, 2020 - TypeScript
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The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
A renderer agnostic two-dimensional drawing api for the web.
A modern cross-platform low-level graphics library and rendering framework
f-render | 基于 ElementUI 的表单设计器
3D Software Renderer in 700 Lines !! (700 行代码的 3D 软件渲染器)
An experimental HTML5 & WebGL video composition and rendering API.
Write PIXI apps using React declarative style
A high speed C++17 Vulkan game engine
2D and 3D map renderer using OpenGL ES
A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
Real-Time Hybrid Hair Rendering using Vulkan™
DirectX 11 Renderer written in C++11
Minimum High Performance Middleware for Crystal Web Server.
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Create a boilerplate project to start with React Ape. It should be quite simple, just one component and "live reload" working. I'm open to ideas to start the project, but I really don't to add a CLI for it. It can be a script on gh (ex:
sh https://github.com/raphamorim/react-ape/raw/scripts/start.sh) that can clone and install the dependencies.