doom
Here are 298 public repositories matching this topic...
Kill Kubernetes pods by playing Id's DOOM!
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Oct 9, 2020 - C++
[ICML 2017] TensorFlow code for Curiosity-driven Exploration for Deep Reinforcement Learning
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Sep 25, 2020 - Python
Doom-based AI Research Platform for Reinforcement Learning from Raw Visual Information.
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Oct 29, 2020 - C++
Vulkan DOOM 3 port based on DOOM 3 BFG Edition
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Jul 3, 2018 - C++
Arnold - DOOM Agent
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Oct 19, 2020 - Python
It's a Doom editor
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Sep 14, 2020 - C++
Deep Reinforcement Learning for the JVM (Deep-Q, A3C)
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Oct 13, 2020 - Java
The classic, refined DOOM source port. For Windows PC.
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Nov 8, 2020 - C
Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.
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Nov 5, 2020 - C
Doom-like raycasting engine that renders to ascii for playing in terminal
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Nov 6, 2020 - Python
A portable, enhanced source port of Doom, Heretic and Hexen.
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Nov 2, 2020 - C++
Reinforcement learning models in ViZDoom environment
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Dec 29, 2019 - Python
[ICLR 2018] Tensorflow/Keras code for Semi-parametric Topological Memory for Navigation
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Apr 9, 2019 - Python
DOOM fire implementation written in rust
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Sep 12, 2020 - Rust
A repository of community-built prefabs and other enhancements for Oblige 7.70
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Nov 8, 2020 - Lua
Bezos: Build your own Reinforcement Learning framework
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Apr 3, 2019 - Python
An implementation of the DOOM fire effect using Jetpack Compose
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Apr 23, 2020 - Kotlin
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From the comment in SDL_filesystem.h:
Please call SDL_free() on the pointer when you are done with itWhen building the project with MSVC, I ran into some debug heap asserts early into the program startup.
The culprit appears to be the code in
m_config.cthat doesfree(prefdir)as changing these toSDL_free(prefdir)resolved the issue.I'm not sure what to do about `GetDefaultConfi