Java / JavaFX / Kotlin Game Library (Engine)
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Updated
Sep 29, 2020 - Java
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Java / JavaFX / Kotlin Game Library (Engine)
2D engine / framework built around SFML
Yet another 2d game engine of dreams (work in progress)
A Unicode GUI library that supports the use of many different fonts, custom fore/background colors, font sizes, and shaders. Also comes with a number of GUI components.
A C# framework that provides utilities for 2D drawing, audio, basic algorithms, and more. Useful for quick prototyping and implementing games and other graphical applications. Heirloom currently is supported on Windows, Linux, and macOS.
A framework to easily build 2D games using FNA.
NAS2D is an open source, object oriented 2D game development framework written in portable C++.
Lightweight Java UI toolkit providing similar functionality compared to Swing and JavaFX.
2D Framework for your games!
Interactive 2D graphics engine
2D/GUI framework for Pyglet. Create buttons, player objects or tiled backgrounds easily.
Protean. One code base for different 2d engines. Proof of concept.
Graphics library for those who are fed up with swing
Mike de Groot Frame Work (MDGFW)
Art of Dwarficorn -- a 2D D game framework
Simple framwork for 2D games (platformer, roguelike, RPG, shooters) using SFML2
The BWLib ist the library wich I created for my Engine "Brainwork". It has Math, Physiks and Netwoking and everything is written in C++ feel free to used it.
Provides some common 2d application functionality using Gosu gem and Ruby's Vector/Matrix classes.
An experimental grid-based 2D game framework made with SDL2.
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ÖbEngine already provides three const variables : VERSION_MAJOR, VERSION_MINOR and VERSION_PATCH.
It would be nice to encapsulate version into an object which support comparison, equality (with object or string)