Lua
Lua is a programming language written in C that emphasizes performance. It has automatic memory management and is often used to extend software written in other languages.
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Cocos2d-x is a suite of open-source, cross-platform, game-development tools used by millions of developers all over the world.
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Dec 6, 2020 - C++
Lean's OpenWrt source
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Dec 7, 2020 - C
Ip2region is a offline IP location library with accuracy rate of 99.9% and 0.0x millseconds searching performance. DB file is ONLY a few megabytes with all IP address stored. binding for Java,PHP,C,Python,Nodejs,Golang,C#,lua. Binary,B-tree,Memory searching algorithm
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Oct 31, 2020 - Java
Approximate Nearest Neighbors in C++/Python optimized for memory usage and loading/saving to disk
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Dec 3, 2020 - C++
A list of cool open source projects written in C, C++, Clojure, Lisp, Elixir, Erlang, Elm, Golang, Haskell, JavaScript, Lua, OCaml, Python, R, Ruby, Rust, Scala, etc.
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Nov 26, 2020 - Python
Staggeringly powerful macOS desktop automation with Lua
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Dec 2, 2020 - Objective-C
AI Smart Compose for Your Code
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Nov 29, 2020 - Shell
Minetest is an open source voxel game engine with easy modding and game creation
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The script is described as
Finds subdomains of a web server by querying Google's Certificate Transparency logs database (https://crt.sh).
At the moment the script reports all hostname-like identities where the input/target hostname is present somewhere in the identity. Specifically, the script does not verify that a returned identity is truly a subdomain of the target hostname.
As an ex
Issue description
See code in apisix/balancer/ewma.lua:
local function _ewma_after_balance(ctx, before_retry)
if before_retry then
-- don't count tries which fail to complete
return nil
end
local response_time = tonumber(ctx.var.upstream_response_time) or 0
local connect_time = tonumber(ctx.var.upstream_connect_time) or 0
local rtt = conn
I looked in the documentation. it doesn't work. ive looked online. all search results are either about awesome 3.5, or windows 10. how do i change the 24 hour clock into a 12 hour one
info: awesome v4.3 (Too long)
• Compiled against Lua 5.3.3 (running with Lua 5.3)
• D-Bus support:
• execinfo support:
• xcb-randr version: 1.6
• LGI version: 0.9.2
A cross-platform framework to build native, dynamic and swift user interface - 强大轻巧灵活的客户端动态化解决方案
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Feb 11, 2020 - Objective-C
A vi-like editor based on Plan 9's structural regular expressions
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Dec 6, 2020 - C
A lightweight, fast and extensible game server for Minecraft
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Dec 7, 2020 - C++
Cross-platform 2D and 3D game engine.
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Dec 6, 2020 - C++
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gamedev blog
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Oct 24, 2020
A comprehensive list of Deep Learning / Artificial Intelligence and Machine Learning tutorials - rapidly expanding into areas of AI/Deep Learning / Machine Vision / NLP and industry specific areas such as Climate / Energy, Automotives, Retail, Pharma, Medicine, Healthcare, Policy, Ethics and more.
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Nov 26, 2020 - Python
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Nov 25, 2020 - Lua
Bug description:
- E111: indentation is not a multiple of four
- E123: closing bracket does not match indentation of opening bracket's line
- E126: continuation line over-indented for hanging indent
- E128: continuation line under-indented for visual indent
- E201: whitespace after '('
- E202: whitespace before ')'
- E203: whitespace before ':'
- E225: missing whitespace around opera
Klipse is a Javacript plugin for embedding interactive code snippets in tech blogs. A simple client-side code evaluator pluggable on any web page: clojure, ruby, javascript, python, scheme, es2017, jsx, brainfuck, c++, reagent, lua, ocaml, reasonml, prolog, common lisp
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Sep 20, 2020 - Clojure
A web framework for Lua and OpenResty written in MoonScript
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Nov 26, 2020 - MoonScript
Created by Roberto Ierusalimschy, Waldemar Celes, and Luiz Henrique de Figueiredo
Released 1993
- Organization
- lua
- Website
- www.lua.org
- Wikipedia
- Wikipedia


It is currently expected that UIs will figure out when to hide
msg_history_showmessages by themselves.I think this is bad for two reasons:
press ENTERprompt when the time to hidemsg_history_showmessages has come.After [di