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engine

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amethyst
xray-16
Xottab-DUTY
Xottab-DUTY commented Jan 7, 2021

After testing CDB cache (that was added in #698), we (me and testers) had found a small but sensible bug:
If we go, e.g., from the Zaton to the Yanov and back to the Zaton, the game won't find cached files until game restart.

This happens because FS.exist(*cdb_cache_file*) always return false in the current game session even if the file exist, because the filesystem doesn't know that they

evennia
strikaco
strikaco commented Dec 28, 2020

Describe the bug

Minor bug involving passing a set as a kwarg to the msg method-- the set is correctly identified as an iterable, but is then presumed to be subscriptable in subsequent operations.

https://github.com/evennia/evennia/blob/574d7fbd4f65cae60c534fe592803057d452ed7b/evennia/server/sessionhandler.py#L252-L262

This does not work on set objects.

self.msg(locks=se
soloud
brightening-eyes
brightening-eyes commented Feb 20, 2018

hi,
as you know, in SoLoud, the number of filters are limited
we should implement more like different reverbs, fir and irr filters, (these could be used to implement HRTF support), Chorus, One Poll, One Zero, Pole Zero, Two Pole, Two Zero, etc
a library exists called stk under zlib license which already implemented these maybe we can implement some of these out

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