A brief computer graphics / rendering course
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Updated
May 26, 2021 - C++
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A brief computer graphics / rendering course
C++ game engine focusing on modern rendering techniques and performance.
A brief computer graphics / rendering course
A modern cross-platform low-level graphics library and rendering framework
Learn computer graphics by writing GPU shaders!
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
NanoRT, single header only modern ray tracing kernel.
LuxCore source repository
A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.
A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
Ray tracing examples and tutorials using VK_KHR_ray_tracing
Simple compile-time raytracer using C++17
Simple Open-source Ray Tracer
Curated list of ray tracing resources
c-ray is a small, simple path tracer written in C
Vulkan RTX path tracer with a declarative ES7-like scene description language.
Vulkan Real-time Path Tracer Engine
A modern cross-platform low-level graphics API
Open-Source CUDA/OpenCL Speed Of Light Ray-tracer
A physically based renderer which implements many state of the art techniques in light transport simulation, material modeling, sampling and reconstruction.
Data visualisation in Python based on OptiX 7.2 ray tracing framework.
A basic Ray Tracer that exploits numpy arrays and functions to work fast.
Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine
Visualizer for large-scale and interactive ray-tracing of neurons
Real-time indirect diffuse illuminaton using screen-space information for Unity.
WebGL2.0 3D Engine - RayTracing
RTX Ray Tracing Renderer, made by Y3 students at Breda University of Applied Science
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