A brief computer graphics / rendering course
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Updated
Jan 27, 2021 - C++
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A brief computer graphics / rendering course
abusing github commit history for the lulz
3D Software Renderer in 700 Lines !!
486 lines of C++: old-school FPS in a weekend
The repository contains source code and models to use PixelNet architecture used for various pixel-level tasks. More details can be accessed at <http://www.cs.cmu.edu/~aayushb/pixelNet/>.
PyTorch implementation of Soft Actor-Critic + Autoencoder(SAC+AE)
Streaming Led pixel control
DOOM fire implementation written in rust
Ruby Football Week 2021, June 11th to June 17th - 7 Days of Ruby (Sports) Gems ++ Best of Ruby Gems Series
A C, C++, Rust and COBOL library to draw graphics with pixels in the terminal
Everything is currently in pixcryption.core.lib but I feel some functions might be better in a helper namespace to help readability of the code. This is a good first issue if you'd like to refactor/clean up the code base!
Smart filter to remove Floyd-Steinberg dithering from paletted images
A JavaScript module for importing, creating, manipulating, and exporting PXON schema.
A collection of useful units and a simple grid implementation for responsive layouts in React Native.
Mac tool to view raw pixel data in a variety of formats
A zero dependencies, 100% rust, Graphics API for use in a linux terminal.
A filter that smooths images while preserving edges.
Open source javascript module for high performance, large scale heatmap rendering.
A library for determining the actual physical size of pixels on an iOS device.
Lightweight cross-browser library that enables you to create a watcher for a given element, and receive a callback for it's intersections with the viewport
Add a description, image, and links to the pixels topic page so that developers can more easily learn about it.
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This project is always looking for help with translation to non-English languages. If the translation to your language is missing, incomplete or has errors, you're very welcome to contribute!
Where are the files to translate?
This project uses [Microsoft's .resx file format](https://docs.microsoft.com/en-us/dotnet/framework/resources/creating-resource-files-for-desktop-apps#resources-in-