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Updating Chrome browser to v92 from v86 results in very bad performance issue
Browser Issue
#22195
opened Jul 27, 2021 by
niuge8905
FBXLoader: Unable to load animated mesh.
Loaders
Needs Investigation
#22167
opened Jul 22, 2021 by
shadowredwine
GLTFExporter does not export models with normal maps correctly
Bug
#22165
opened Jul 21, 2021 by
WestLangley
GLTFExporter: Lacks an ability to support shader materials by plugins
Enhancement
#22163
opened Jul 21, 2021 by
FMS-Cat
Warnings in console on Quest when WebXR layers are enabled.
Needs Investigation
#22079
opened Jul 2, 2021 by
sigmaxipi
[Feature request] Add show/hide booleans for 2-axis handles on TransformControls
Enhancement
#22045
opened Jun 25, 2021 by
MajorSquirrelTVS
Antialiasing has artifacts when logarithmic depth buffer is enabled
Enhancement
#22017
opened Jun 18, 2021 by
asbjornlystrup
Adding interactive and generative music using webaudio api
Design
#22014
opened Jun 17, 2021 by
ktatar
GLTFLoader: Support InstancedMesh / 'EXT_mesh_gpu_instancing'
Enhancement
Loaders
#21937
opened Jun 1, 2021 by
felixmariotto
readRenderTargetPixels provides semantically incorrect behavior
Design
#21934
opened Jun 1, 2021 by
jceipek
Should WebGLMultipleRenderTargets extend WebGLMultipleRenderTarget?
Design
#21930
opened May 31, 2021 by
joshuaellis
USDZExporter only exports either channel factor or texture in materials
Enhancement
#21928
opened May 31, 2021 by
optimus007
Should lightmaps be effected by physicallyCorrectLights? (they are currently)
Question
#21912
opened May 28, 2021 by
netpro2k
MeshPhysicalMaterial: .clearcoat -> .clearcoatIntensity
Suggestion
#21877
opened May 22, 2021 by
WestLangley
Using TransformControls to move an object along the axis, the path is not correct
Needs Investigation
#21840
opened May 17, 2021 by
superajia
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