DeepSpeech is an open source embedded (offline, on-device) speech-to-text engine which can run in real time on devices ranging from a Raspberry Pi 4 to high power GPU servers.
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Updated
Jun 27, 2021 - C++
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DeepSpeech is an open source embedded (offline, on-device) speech-to-text engine which can run in real time on devices ranging from a Raspberry Pi 4 to high power GPU servers.
MicroPython - a lean and efficient Python implementation for microcontrollers and constrained systems
Exploitation Framework for Embedded Devices
F' - A flight software and embedded systems framework
A simple and easy-to-use library to enjoy videogames programming
paddle-mobile将开发一个新的版本,为了:
因此,paddle-mobile将会进行一次完全的重构,从框架设计到代码开发。在新版本开发完成后,将会删除原有mobile-deep-learning的代码。新版本开发期间,代码将放置在paddle-mobile repo的一个子目录下。对于子目录的命名,目前有3个候选,希望大家投票:
有更好的建议,请回复issue。相关issue:#121
另外,待新版本代码开发完成,移除老版本mobile-deep-learning代码后,新版本代码将移出子目录,直接放置在paddle-mobile repo下面。
PlatformIO is a professional collaborative platform for embedded development
Is your enhancement proposal related to a problem? Please describe.
Refer to: zephyrproject-rtos/zephyr#28932
Describe the solution you'd like
Refer to: zephyrproject-rtos/zephyr#28932 (comment)
Describe alternatives you've considered
NA
Additional context
NA
Hello AI World guide to deploying deep-learning inference networks and deep vision primitives with TensorRT and NVIDIA Jetson.
When passing Wasm function to the host as a callback, it's passed as an index in the table.
Wasm3 needs to provide an API to call such functions.
Blynk library version: master branch at 144a90f3bdb66c3b6c03cce0335c1f1e304d91d6
IDE: VS Code + PlatformIO
IDE version: 1.52.1
Board type: ESP8266
Additional modules: Arduino ESP8266
Blynk.run() blocks if there is no internet connection on the network and connecting to a local server via SSL.
According to my investigation, `BlynkArduinoClientSecure::conn
Eclipse Jetty® - Web Container & Clients - supports HTTP/2, HTTP/1.1, HTTP/1.0, websocket, servlets, and more
set_mode_X() HIL functions need to support returning an error if hardware does not support that mode or if the implementation cannot put the hardware in to that mode at that time. See for an example where panic is used instead of returning an error https://github.com/tock/tock/pull/2629/files.PJON® (Padded Jittering Operative Network) is an experimental, arduino-compatible, multi-master, multi-media network protocol.
I'd like to request that an additional parameter be added to the GamePadShift API/Module that allows you to define the number of bits to be shifted in. For example, GamePadShift could be used with a Super Nintendo controller if it could be set to s
OpenThread released by Google is an open-source implementation of the Thread networking protocol
Curated list of resources for Embedded and Low-level development in the Rust programming language
Protocol Buffers with small code size
Clean-code version of the baseflight flight controller firmware
A little fail-safe filesystem designed for microcontrollers
Access your terminal from anywhere via the web.
WebAssembly Micro Runtime (WAMR)
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Hi,
We have added a new test engine (called Unity) to LVGL and planning to improve the coverage. See this README about how to write and run tests.
I've already created a test for the drop-down list as an exam