Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
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Updated
Jul 27, 2021 - C++
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Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
Scenarios, tutorials and demos for Autonomous Driving
Drone Racing @ NeurIPS 2019, built on Microsoft AirSim
Programmable Engine for Drone Reinforcement Learning Applications
At the moment there are too few python examples of working with camera's. It would be great to have some more examples. I am thinking of the following examples, but feel free to suggest more/different examples!
Autonomous UAV Navigation without Collision using Visual Information in Airsim
Simulator + benchmark suite for Micro Aerial Vehicle design.
Autonomous Drone for Object Tracking
Python code for Deep Reinforcement Learning with Transfer Learning in a Simulated Environment
AirSim ROS packages: modified ros wrapper for airsim, and some vslam related tools. (Mainly focused on Car SimMode)
Simulation interface to Unreal Engine 4 based on the AirSim plugin.
Multi-Task Regression-based Learning for Autonomous Unmanned Aerial Vehicle Flight Control within Unstructured Outdoor Environments
Recorded tracks visualization plugin built on Unreal Engine. Airsim compatible.
A multi-modal, photo-realistic dataset for online end-to-end scene change detection and more (accepted to IROS2021).
A hover system for Microsoft AirSim using reinforcement learning (Q-learning and SARSA)
OpenAI Gym environment for AirSim
Visuomotor policies from event-based cameras through representation learning and reinforcement learning. Accompanies our paper: https://arxiv.org/abs/2103.00806
Combines JSBSim and Airsim with a python module to simulate a fixedwing
GitHub for Deep Learning on Jetson TX2
Open source simulator based on Unreal Engine for autonomous vehicles from Microsoft AI & Research
A Novelty Approach to Emulate Field Data Captured by Unmanned Aerial Vehicles for Training Deep Learning Algorithms Used for Search-and-Rescue Activities at Sea
This code is the result of the collaboration of RL Turkey team.
A full-stack open-source autonomous drone delivery system.
Deep Q learning with AirSim Simulator
Generates bounding boxes around objects in the scene in Airsim. Can also add noise to the bounding boxes to emulate a real object detector.
A basic implementation of imitation learning using Stable Baselines 2.10
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Just a tip for everyone: I was having trouble running an offline cluster where the Unity Editor was the master and a remote machine was the client. The remote machine was never able to connect to the Editor, but if I ran the standalone build as the master, it connects fine.
Make sure you don't have any blocking Inbound Rules in Windows Firewall with Advanced Security for the Editor version