Lightweight, cross-platform & full-featured shader IDE
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Updated
Sep 16, 2021 - C++
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Lightweight, cross-platform & full-featured shader IDE
Simple WebGL Fragment Shader Editor
Android app to create GLSL shaders and use them as live wallpaper
Google Chrome DevTools extension to live edit WebGL GLSL shaders
[DEPRECATED] C++ library for debugging HLSL & GLSL shaders
Shader viewer / music visualizer for Windows and Linux
WWDC20 Swift Student Challenge Winner (Actually a WWDC 19 project but reworked & rebranded)
An in-game procedural terrain and content generation framework
a HTML5-based shader editor prototype
WebGL Shader Playground.
Rayground is a web-based framework for rapid prototyping of algorithms based on the ray tracing paradigm.
A collection of fragment shaders I've written using markusfisch's ShaderEditor
Shader Playground Environment for creating and learning computer graphics through HLSL
Mirror of SF Shrimp, with GTK1.x, FLTK2, Qt4 clients, didactic/historic purposes
Dvokutnyk Engine
A application which allows you to develop glsl shaders interactivly
A shader experimentation environment. Quickly generate cool interactive patterns using frag shaders.
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Currently there's a few TODO remarks which need fixing or attention.