Personal notes about scientific and research works on "Decision-Making for Autonomous Driving"
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Updated
Dec 15, 2020
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Personal notes about scientific and research works on "Decision-Making for Autonomous Driving"
Third Project of the Udacity Self-Driving Car Nanodegree Program
Jax (Flax) implementation of algorithms for Deep Reinforcement Learning with continuous action spaces.
A collection of all projects pertaining to different layers in the SDC software stack
Elastic Boundary Projection for 3D Medical Image Segmentation - CVPR 2019
Implementation of Generatve Adversarial Imitation Learning (GAIL) for classic environments from OpenAI Gym.
Implementation of the paper "End to End Learning for Self-Driving Cars"
Udacity Self Driving Car ND projects - including lane detection, Traffic sign classifier, behaviour cloning
Computer Vision and Machine Learning related projects of Udacity's Self-driving Car Nanodegree Program
ROS2 End-to-End Lane Following Model with SVL Simulator
Deep Learning based pipeline for alignment of a robot with stairs
Autonomous driving simulation in the Unity engine.
Deep learning to train an autonomous vehicle to mimic human driving
end to end learning for self-driving
Behavioral Cloning Project for Self-Driving Car Nano Degree Term 1. The project includes designing a neural network and then training the car on the road in unity simulator. The CNN learns and clones the driving behavior.
End-to-end Self-driving Car (Behavioral Cloning)
Solving Haxball (www.haxball.com) using Imitation Learning methods.
Reinforcement Learning + Imitation Learning based approach to AI Driving Olympics
Behavioural cloning experiments with video games
Library for controlling and capturing images from video games
Simulating a Self-Driving Car with basics of Deep Learning and Computer Vision
Path planning policy learned by behavior cloning, from RRT to neural network
Projects for the UDACITY Self-Driving Car Nanodegree
Deep Learning to Clone Driving Behavior
End to End Steering Angle Prediction for Self-Driving Cars
donkeycar fork for LitterBug
Reinforcement Learning -- Imitation Learning, Behavior Cloning, DAgger (Data Aggregation)
behavior cloning from observation
In this project, I used a deep neural network (built with Keras) to clone car driving behavior. The dataset used to train the network is generated from Udacity's Self-Driving Car Simulator, and it consists of images taken from three different camera angles (Center - Left - Right), in addition to the steering angle, throttle, brake, and speed during each frame. The network is based on NVIDIA's paper End to End Learning for Self-Driving Cars, which has been proven to work in this problem domain.
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