The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
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Updated
Aug 12, 2021 - TypeScript
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The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
A brief computer graphics / rendering course
Smooth asynchronous user interfaces for iOS apps.
The depth configuration defined on this line:
is not compatible with the RealSense L515 camera. The following exception is raised:
Traceback (most recent call last):
File "./examples/python/reconstruction_system/sensors/realsense_recorder.py", line 126, in <mA full open source 3D graphics editor in the browser, with scene editor, coding pad, graph editor, virtual file system, and many features more.
A brief computer graphics / rendering course
Mapnik is an open source toolkit for developing mapping applications
Go Graphics - 2D rendering in Go with a simple API.
A minimal WebAssembly virtual DOM to build C++ SPA (Single page applications)
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
A brief computer graphics / rendering course
A modern cross-platform low-level graphics library and rendering framework
Currently, we only have 2 examples apps (clock-app and navigation), I guess we can add more!
I would love to see more examples using Redux, Apollo [...]
I'm open to ideas!
WebGL map rendering engine for creative cartography
Needs to be discussed first.
A basic 3D scene implemented with various engines, frameworks or APIs.
A shader-based software renderer written from scratch in C89
Android widget that can render PDF documents stored on SD card, linked as assets, or downloaded from a remote URL.
486 lines of C++: old-school FPS in a weekend
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
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Rendertron should be configured with an allow-list and behind a reverse proxy, rather than exposed to the open internet.
This should be reflected in the readme as well as the documentation.